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Thread: Stength of units in MTR

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  1. #1
    Megas Domestikos Member AnthoniusII's Avatar
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    Nov 2006
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    Default Re: Stength of units in MTR

    Gunpowder weapons existed in two separate types.Canons for example where used even at the late 13th centhury but the only use they had was against walls and cavalry as well.Walls where a target who couldn't move but cavalry was another isue.Horses from midlle east to western europe didn't have the expiriance of the sound,smell and ofcource the fire canons prodused.Fear was the greatest afect canons use to create.Hand guns had a simulare use like crossbow...They where easy to use and easy to train to.Just like british lords create huge militia units equipted with bows and just like south europeans formed ellite crossbow units,north europeans equipted their nobility at first and their peasantry later with hand guns.The first generation of these weapons had the same use with canons aiming not the opponets but their moral.They had no accurasy at all,sorter range even crossbows but they had a great penetration power against partial or full plate armors.Those weapons forced armies of this period to reequipt whith cotton and leather type armors becaouse those materials offered better protection against them. A great example are the italian militia forces 1400-1560ad.For the second generation of gunpownder hand guns we'll talk in the future... TO BE CONTINUED

  2. #2

    Default Re: Stength of units in MTR

    its important to learn how the combat mechanics in M2TW work
    before u attempt to rebalance the units. there are many hidden factors which effect a units effectiveness in combat not just its core statistics
    [VDM]BuuKenshin


  3. #3
    Member Member D. Afonso Henriques's Avatar
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    Jun 2007
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    Portugal: Lisboa, Ourém, Algarve
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    Default Re: Stength of units in MTR

    Anyone who played RTR will agree with me on this. A big diference that I noticed in RTR was that the cavalery charges were very powerfull, some even had 50! This was great because it dellivered very mutch realism to the cavalery charge.
    It has oftenly apend to me having the heavy cavalery charge and only kill 5 enemies, in reality the heavy cavalery charge was deadly. I soppuse they are going to work on this to right?

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