Merchants are seperate from trade routes, the money they make is seperate from your trading income.1. Trade routes/trading. While I get the concept I dont quite see how its all networked. I am fooling around with denmark now, around the 5th turn my merchant makes it to where lithunia would be and starts trading a resource (amber i believe). How is that a trade route for me? It goes through many rebel provinces, and I have one sole merchant so I dont have adjcent regions linked by merchant. I am just not getting the trading concept here it seems the further away I go the more I make off of one guy?
Yes, and if you conquer a region with a high level of another religion they help convert the province more quickly, and reduce religious unrest as a result.2. Cardinals/priests: other then converting and dealing with heritics they dont seem to be of any other value (not that that is minimal), save for being in line for the pope. Do they provide any kind of bonus for town order if I place them in a city?
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