To get any guilds, you have to reach 100 "points" for that guild. The way to get points for different guilds is different for each guild. What gives points for chapter houses:
- Any general joining a crusade -25 pts for every province
- Recruiting a unit of crusader(for ex. templars) knights -25 ps for the guild to which the knights belong in that province and 1 point in every other province
-declare war on a muslim faction -10 pts to hospitaler guild in all provinces
-neighboring province >50% muslim -10 pts to hospitaler guild in that province, 1 point in other provinces, EVERY TURN
-neighboring province >50% pagan -10 pts to teutonic guild in that province, 1 point in other provinces, EVERY TURN
-governor has 4 or more chivalry -5 pt for all chapters in that province EVERY TURN, this one is the real killer
Things that will deduct points:
- any general abandoning a crusade -25 pts in all provinces
So, if you are the english for example, then having a governor with 4 chivalry in a province for 10 turns, joining a crusade and declaring war on the egyptians will give you an offer from the hospitalers. Join with another army, and you'll get an offer from the templars.
What makes it likely to get these guilds, is the last trigger, having a high chivalry governor. The other ones are more like one time boosts. Expect the teutonic if you don't convert those pagans and once you gain a muslim neighbor, you'll soon get the hospitalers.
Producing knights(execpt chapter knights) has no effect at all. It was probably due to a chivalrous governor. BTW, whenever it says "knight" in the description, it means any heavy cavalry unit. Broken lances, mamelukes, etc.
PS: spain and portugal can only get santiago, HRE can only get teutonic and all others can get EITHER templars or hospitallers. Once you build one guild, you can't get the other one in your empire.
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