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Thread: Not s single major bug will be fixed in the incoming patch?

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  1. #1

    Default Re: Not s single major bug will be fixed in the incoming patch?

    Quote Originally Posted by diablodelmar
    Excuse me, but what were/are the "Shield bug" and the "two handed bug?" I never noticed anything awry with either, but I wasn't looking for anything at that.
    2h is where some units that are supposed to be good against cavalry can't hurt them at all. It's an animation error. Bills are supposed to be superb against cavalry; if you've ever seen a team of them flail helplessly at guys on horses that's why.

    Shield bug is where shield values subtract from a unit's defense in melee. It's why some units get trashed by "lesser" units. It's why units like Militia Spears can have a hard time against peasants.
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  2. #2

    Default Re: Not s single major bug will be fixed in the incoming patch?

    Now that you mention it, I had wondered why Billmen were so crap against Cavalry! lol it all makes sense now.

    Thanks for clearing that up.
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  3. #3
    Senior Member Senior Member Carl's Avatar
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    Default Re: Not s single major bug will be fixed in the incoming patch?

    Actually as a 2-hander all 2-hander bugged units, (including billmen), are suopposed to be crap vs. cav anyway.

    Even with a fix they are crap as a single formed cav charge will rip them to peices. Of course, if you can tie the cav down they slaughter them once fixed...

    However the 2-Hander bug means everyone with a 2-handed weapon other than a 2-handed sword that does not use spearwall, is unable to attack cav at all, and is very poor vs. infantry. Eastern Halberd Militia and JHI are the only non-sword/spear wall exception to this.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

  4. #4
    Senior Member Senior Member Carl's Avatar
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    Default Re: Not s single major bug will be fixed in the incoming patch?

    Wooops, Regarding pikes:

    The pike problems arn't a confirmed bug and as Foz says it's VERY hard to say that it IS a bug.

    Howver the behaviour is both unwanted (as oz says), and [produces serious balance issues. Pikes relly on the fact that the large number of pike points keep the enemy at bay and that the large number of low power attacks will actually kill somthing to be effective. When they switch to swords they are significanltly less effective than working 2-handers/swords. As a result once they do switch to swords they tend to be slaughtered, Even vs. bugge units they suffer badly. In fact the only reason they beat the bugged units is because they outnumber them to begin with and can ushually kill 10 or so enemy before they switch to swords.

    Contrary to my prior statments the pikes don't all switch to swords as soon as one does. However, what does happen is that instead of the guy under attack switching to swords and the rest hacking, the guy being attacked, and the 2 guys to his right AND left switch as well as everyone behind them. This means theirs now a big whole into which other enemies can saunter causing the rest of the formation to switch within a couple of seconds.

    The thing with the way Pikes are now is that bug or not it is unwanted and severly effects their balance. I suspect it slipped through because of other bugs.

    Regarding my fix. I've currentlly only nerfed the attack by 2 as any more would leave the militia Pikes too weak. More would be prefrable.

    Whilst it's personal prefrance, (and where I think pikes should sit in the balancing scheme), I have no isues with the way pikes can get 10:1 kill rates with the temp fix. But I do have issues with them killing 10 times their own numbers in just a couple of minutes. They really should take a longer amount of time to do that sort of thing.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

  5. #5

    Default Re: Not s single major bug will be fixed in the incoming patch?

    my concern is that the halberds and two handed sword units which do not suffer from the two handed axe bug will become underpowered after the patch.

    also even though the pikes do not work properly i am amazed just how tough they are. especially i noticed when you play against them in massed numbers in custom battles and not one on one they are harder to take down than most elite units.

    however after the shield and two handed axe bug is fixed i wander with them not keeping their pikes longer if they will get slaughtered.

    imo halberds and two hander swordsmen should own in most infantry melee.

    however its odd that two handed swordsmen will cut cav down pretty good but halberd units cannot. a lot of stuff going on there than i cant figure out.

    i guess halberd stats and animations are actually a little different than two handed swordsmen.

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