"Know your enemy - Sun Tzu"Originally Posted by Tomisama
Some players have a defensive or counterattacking style if you will, and it doesn't matter if they are designated defender or attacker. Also, it's bad tactics to give up advantageous terrain unless you have a compensating advantage. If you're playing to win, you shouldn't give up advantages. The idea is to accumulate advantages.
I think the problem is a map design issue. Maps should be carefully designed so that both sides have winning chances. If a map gives the defender a significant terrain advantage, it should be handicapped by giving the defender less money.
No advantage. CBR and I tested this carefully.Originally Posted by Tomisama
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