To some degree it will be easier in 2.0 - there will be units of pikemen with musketeers attached to the same formation.Originally Posted by William Waller
Which is a mistake - the dragoons in the mod are created to move like a cavalry, but FIGHT as infantry and have all the bonuses any infantry gets, or more don't have any disadvantages (except their horses decreasing stats in woods) any cavalry suffers from when fighting pikemen and the likes.The Dragoons were mounted Infantry then, on inferior horses but Colonel Oakey at the Battle of Naseby lined his Dragoons along the Selby Hedges where they poured shot into the side of the Royalist cavalry as they advance and then toward the end of the battle he mounted his dragoons and succesfully charged the Royalist centre!
I try to use my dragoons behind hedges or at the edge of woodland, maybe securing a village or bridge pulling them back before contact. Dragoons are nuisance value unlike Col. Oakey I never commit them to close combat!
Unfortunatelly the re is no other way e.g. giving an ability to dismount DURING a battle.
Think of them as light infantry with horses - they move much faster, have a bit less ammunition, are a bit larger targets and their formation is rather loose, but except of that they are infantrymen.
Of course unlike most other musketeer units they DON'T change mode into minerteams when in a siege - so aren't best for storming a castle - their second mode is ordinary infantry.
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