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  1. #1

    Default Re: Hello All, and a Major Question

    Once again, thanks for all the help, guys =)

    If you wouldn't mind, I have a few questions now that I've tried more battles.

    1. What are exactly anvil and hammer in military language? I see those terms around very often.

    2. What are generally the best deployment methods?

    3. In the same vein, what is the best way to start a battle when it comes to each unit?

    Infinite thanks for all your help once again =)

  2. #2
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: Hello All, and a Major Question

    anvil and hammer is where you have your main infantry line engage the enemy. This should be heavy infantry whose job is not to kill the enemy but to act as a wall and hold the enemy hence the name anvil in place while you have cavalry or other infantry charge into the enemy's flank or back acting as a hammer
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  3. #3

    Default Re: Hello All, and a Major Question

    Quote Originally Posted by Xdeathfire
    anvil and hammer is where you have your main infantry line engage the enemy. This should be heavy infantry whose job is not to kill the enemy but to act as a wall and hold the enemy hence the name anvil in place while you have cavalry or other infantry charge into the enemy's flank or back acting as a hammer
    Thanks =) turns out it's a technique I'd heard of but didn't know the name.

  4. #4
    has a Senior Member HoreTore's Avatar
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    Default Re: Hello All, and a Major Question

    It's a very basic military tactic, probably used from "the dan of day", and is still being used. Pin the enemy down from one direction, then whack them from somewhere else.

    When you have taken away their mobility, and you still have yours, you are at an extreme advantage..
    Still maintain that crying on the pitch should warrant a 3 match ban

  5. #5

    Default Re: Hello All, and a Major Question

    Quote Originally Posted by M_is_D
    2. What are generally the best deployment methods?

    3. In the same vein, what is the best way to start a battle when it comes to each unit?

    Infinite thanks for all your help once again =)

    I prefer to use small but elite army stacks to fight my enemies. This means they usually outnumber me, and come after me as a result.

    I also prefer this general formation:

    Missile Cavalry_____________Missile Cavalry
    Cavalry_____________________Cavalry

    _______________Archers
    ____________Heavy Infantry
    Light Infantry______________Light Infantry
    _______________Javelins
    _______________General

    Set up the cavalry as far ahead as possible on each wing. The missile cavalry's job is to charge ahead and try to catch the enemy in a crossfire like so:

    Missile Cavalry--->___Enemy__<---Missile Cavalry

    The heavy cavalry's job is to stay close to my missile cavalry and keep the enemy horses away.

    When the enemy comes into range, my archers will fire on them before moving behind my heavy infantry. If my heavy infantry consist of pikes, I usually put them in a spear/pike wall and hold formation so the enemy runs into my spears. If my heavy infantry consist of swordsmen, I will countercharge them against the enemy. Either way it will look like this:

    ___________________Enemy
    _______________Heavy Infantry
    Light Infantry_______Javelins_____Light Infantry
    __________________General
    __________________Archers

    I like to put Javelins behind the Heavy Infantry as they are usually armor piercing and stand a chance of killing the General. I use my General as a reserve to charge if any part of my Heavy Infantry line looks like breaking.

    After my Heavy Infantry has engaged the enemy, I will move the Light Infantry up on both sides to flank the enemy. I will also try to charge my remaining horses into the enemy's back.

    ___________________Cavalry
    ______Light Infantry__Enemy__Light Infantry
    _______________Heavy Infantry
    __________________Javelins
    __________________General
    __________________Archers

    Of course, you need to vary your tactics depending on your enemy's troops as well, but this should be a standard formation.

  6. #6

    Default Re: Hello All, and a Major Question

    Quote Originally Posted by Arcturion
    I prefer to use small but elite army stacks to fight my enemies. This means they usually outnumber me, and come after me as a result.

    I also prefer this general formation:

    Missile Cavalry_____________Missile Cavalry
    Cavalry_____________________Cavalry

    _______________Archers
    ____________Heavy Infantry
    Light Infantry______________Light Infantry
    _______________Javelins
    _______________General

    Set up the cavalry as far ahead as possible on each wing. The missile cavalry's job is to charge ahead and try to catch the enemy in a crossfire like so:

    Missile Cavalry--->___Enemy__<---Missile Cavalry

    The heavy cavalry's job is to stay close to my missile cavalry and keep the enemy horses away.

    When the enemy comes into range, my archers will fire on them before moving behind my heavy infantry. If my heavy infantry consist of pikes, I usually put them in a spear/pike wall and hold formation so the enemy runs into my spears. If my heavy infantry consist of swordsmen, I will countercharge them against the enemy. Either way it will look like this:

    ___________________Enemy
    _______________Heavy Infantry
    Light Infantry_______Javelins_____Light Infantry
    __________________General
    __________________Archers

    I like to put Javelins behind the Heavy Infantry as they are usually armor piercing and stand a chance of killing the General. I use my General as a reserve to charge if any part of my Heavy Infantry line looks like breaking.

    After my Heavy Infantry has engaged the enemy, I will move the Light Infantry up on both sides to flank the enemy. I will also try to charge my remaining horses into the enemy's back.

    ___________________Cavalry
    ______Light Infantry__Enemy__Light Infantry
    _______________Heavy Infantry
    __________________Javelins
    __________________General
    __________________Archers

    Of course, you need to vary your tactics depending on your enemy's troops as well, but this should be a standard formation.
    I tried to do what you said with armies of equal sizes, and I had an average victory =) the enemy actually killed 20 more men than I did (around 680 as opposed to around 660) but they routed far more.

  7. #7

    Default Re: Hello All, and a Major Question

    Guys, another million praises to your help =)

    I just noticed that faction heirs are always the guys who marry the faction leader's daughters. Is there a way to make it follow the actual bloodline with some sort of tweak/mod/patch?

  8. #8
    has a Senior Member HoreTore's Avatar
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    Default Re: Hello All, and a Major Question

    Not sure about tweaking it, but you can control it. Don't accept ANY offers of adoption to your heir, and don't marry his daughters. Wait until a male son has come of age, and the old king dies. Then you are free to accept marriages and adoptions, as the son has been named heir.

    What the problem is, is that the heir is designated at the moment the old king dies and the new heir MUST be of age to consider. The oldest son of the new king will be chosen, or the adopted son of his oldest daughter...
    Still maintain that crying on the pitch should warrant a 3 match ban

  9. #9

    Default Re: Hello All, and a Major Question

    Quote Originally Posted by HoreTore
    Not sure about tweaking it, but you can control it. Don't accept ANY offers of adoption to your heir, and don't marry his daughters. Wait until a male son has come of age, and the old king dies. Then you are free to accept marriages and adoptions, as the son has been named heir.

    What the problem is, is that the heir is designated at the moment the old king dies and the new heir MUST be of age to consider. The oldest son of the new king will be chosen, or the adopted son of his oldest daughter...
    Indeed, but wouldn't it be harmful to reject all suitors, since one would have considerably less generals?

  10. #10
    Masticator of Oreos Member Foz's Avatar
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    Default Re: Hello All, and a Major Question

    Quote Originally Posted by M_is_D
    Indeed, but wouldn't it be harmful to reject all suitors, since one would have considerably less generals?
    Yes, it would. I find it difficult enough as is to keep enough generals around. Granted I've taken to using some as governors though, so those of you who don't probably have less problem keeping enough generals on hand. I'd suggest instead of rejecting all adoptions for your heir, and all proposals for his daughters, that one simply makes sure to note situations where such men could become heir if the king dies (i.e. the current heir has no adult male children) and act accordingly. It's really not that awful if someone adopted or married into the family becomes the next heir... I only really take issue with it when it's some crappy guy I took on board just to be an extra cavalry unit. So my personal take on it is just to make sure you only allow good quality men into the family line if they have a chance to become heir - i.e. make sure you'll be okay with it if the man becomes king one day. Over the course of playing the game a while I've already become fairly tough on extra men offered into the family, and as a result I am very rarely disappointed by my heirs, blood-related or not. It seems like a much more reasonable course of action than just slamming the door on all offers to make sure a certain person becomes heir.


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