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Thread: Arquebuse, hand cannons and musketeer...

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  1. #1

    Default Arquebuse, hand cannons and musketeer...

    How do these units work? I don't get it. I've used these 3 thinking they would be an improvement over archers and crossbows, but they suck.

    All they do is stand there and look around even if you give them an attack order.

    I had 3 formations of shooters once do defend on flat terrain and I think less than 12 guys actually shot once at the approaching infantry.

    Why aren't they firing together, you know the first row fires, then the second fire while the first reloads and so on?

  2. #2
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Arquebuse, hand cannons and musketeer...

    Do you have the 1.1 patch installed?
    What you describe sounds like pre-patch behaviour. In 1.1 they rotate their ranks fine. Their main use is the morale penalty they cause. When firing at close units they'll inflict a lot of casualties and can break Cav charges.

    R'as

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  3. #3
    Hellpuppy unleashed Member Subedei's Avatar
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    Default Re: Arquebuse, hand cannons and musketeer...

    Question: Does it matter, if other units stand in front of musketeers etc...? I mean may it be that they stop firing???? Thanks, Subedei
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    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Arquebuse, hand cannons and musketeer...

    Yes, they will stop if they don't have a clear line of sight.
    Archers and Xbows can shoot their arrows and bolts in an arc over the heads of those in front of them. That doesn't work with bullets, they can only be shot in a straight line.

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    Cynic Senior Member sapi's Avatar
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    Default Re: Arquebuse, hand cannons and musketeer...

    I wouldn't be surprised to discover that bullets that could be fired in a smooth curve were a 'feature' of the game though
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    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Arquebuse, hand cannons and musketeer...

    "feature"?



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  7. #7
    Hellpuppy unleashed Member Subedei's Avatar
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    Default Re: Arquebuse, hand cannons and musketeer...

    Quote Originally Posted by R'as al Ghul
    Yes, they will stop if they don't have a clear line of sight.
    Archers and Xbows can shoot their arrows and bolts in an arc over the heads of those in front of them. That doesn't work with bullets, they can only be shot in a straight line.
    o.k., thanks a lot for the answer R'as al Ghul...so that is why they sometimes suck bigtime...did not expect that much reality, but good...off to play around with Musketeers....

    p.s. look how many new smileys we got....
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  8. #8

    Default Re: Arquebuse, hand cannons and musketeer...

    with musketeers and arqs,when skirmish is turned on they stop rotating lines which is what causes they bug. in skirmish they remain in place and the first rank fires only but the rate of fire is higher because of the bug affecting the rotating ranks.

    the handgunners discharge their guns at very close range so if they skirmished they wouldnt get very many shots off. and they are about one of the toughest melee units in the game anyways. so they should stand their ground.

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