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Thread: How Much Would You Pay II

  1. #31
    Very Senior Member Gawain of Orkeny's Avatar
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    Default Re: How Much Would You Pay II

    Personally I cant wait for the lordz new game. NTW is the best mod ever made for VI. THe lordz actually play the game and are constantly upgrading it. I expect the same from them with this effort. As for slitherene their games seem decent to me
    http://www.slitherine.com/GameIndex.htm

    Didnt they make the original Dune?

    In fact when this game comes out I doubt ill be playing any more CA games. I expect many aggonies and other NTW supporters will also run out and grab this game,
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  2. #32

    Default Re: How Much Would You Pay II

    how much did you say ca would pay me to accept an mp only game?

  3. #33
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: How Much Would You Pay II

    Quote Originally Posted by Gawain of Orkeny
    Personally I cant wait for the lordz new game. NTW is the best mod ever made for VI. THe lordz actually play the game and are constantly upgrading it. I expect the same from them with this effort. As for slitherene their games seem decent to me
    http://www.slitherine.com/GameIndex.htm

    Didnt they make the original Dune?

    In fact when this game comes out I doubt ill be playing any more CA games. I expect many aggonies and other NTW supporters will also run out and grab this game,
    Thanks for pointing that out Gawain, looks very hopeful! Of course I do happen to find the period of time from about 1500 to 1900 simply beyond boring, but hey.. if they show a real dedication to a modable, accessible product that they'll support and interact with the community, they've got my cash.


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  4. #34
    Very Senior Member Gawain of Orkeny's Avatar
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    Default Re: How Much Would You Pay II

    As for slitheren being some no name company take a look here http://www.slitherine.com/news.html



    The game will support single and multiplayer and have a campaign game. The game will make use of the Arcane Legion engine developed by Slitherine, which has been nominated for the technical excellence award at the Independent Games Festival
    Anyone know anything about this engine?

    Last edited by Gawain of Orkeny; 03-09-2007 at 06:12.
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  5. #35
    Guest Stig's Avatar
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    Default Re: How Much Would You Pay II

    Quote Originally Posted by Gawain of Orkeny
    Anyone know anything about this engine?
    Nope, as I said in my earlier post. Try typing it in a google, pretty funny of what you'll find. It's called: absolutely nothing.

    If you want to know the "size" of the game, take a look at the forums. The Arcane Legion forum has as much post now as the MTW2 forum had .... 6 months before the game was released
    Last edited by Stig; 03-09-2007 at 08:00.

  6. #36

    Default Re: How Much Would You Pay II

    I've tryed Legion Arena (was trying to find something new when RTW was released) and have uninstalled it after 15 minutes.

    Still that is new engine for Arcane Legions as I understand. I would say it would be best to wait for the demo. On the other hand those of us who played NTW1 and 2 are aware what Lordz can achive with their knowledge. NTW 2 made RTW interesting for me.
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  7. #37
    AggonyJudgee Member Judge's Avatar
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    Default Re: How Much Would You Pay II

    well i play mp alot more than sp , coz i like to fight with my clannies and against others clans in tournies and ronins

    buti dont know how much i wud pay, do you think ever such a thing would happen, a split between sp and mp?
    AggonyJudgee


  8. #38

    Default Re: How Much Would You Pay II

    man! this post is flushing out some wabbits.

  9. #39

    Default Re: How Much Would You Pay II

    Quote Originally Posted by Judge
    but i dont know how much i wud pay, do you think ever such a thing would happen, a split between sp and mp?
    I think they would have a bigger profit margin on a standalone MP game because the graphics and battle engine would already be done for the SP game, but that would be offset by much lower sales. If the MP game achieved 5% of the SP sales and both games cost $50, the MP game would have to have 20 times the profit margin of the SP game to be as profitable. If the MP game sold for half the SP game, you'd need 40 times the profit margin. It doesn't seem feasable. On the other hand, they couldn't charge $75 usd for a combined SP + MP game when everyone else is charging $50 for their games. I think the MP aspect of the combined SP + MP game would fare better if MP considerations were taken into account earlier in the project development.

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  10. #40
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Default Re: How Much Would You Pay II

    TW could of course ship with two exes: one for MP and one for SP. That's not a new thing for games.

    I do not know how much of an issue it still is, but SP is held back by MP and MP is held back by SP (true since STW), while they also need each other. Both use some identical elements of course, but also have specific needs.

    The MP exe could throw the SP bagage overboard and the result would be tailored and lightweight. Fixes/patches necessary for SP wouldn't have side effects for MP.
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  11. #41
    Guest Stig's Avatar
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    Default Re: How Much Would You Pay II

    I think the amount of posters in the MP section says it all. I doubt going for a seperate MP game (even when comes with the SP game as Tosa said) is just not worth the effort. How many people really play this game in MP, 1000? Maybe more, but I think saying that 1000 persons really want to play MP is realistic. Why put much effort in to that? imo it's simply not worth it. Ofcourse making a big MP game might get you a new crowd, the question however is, is it worth the gamble?

  12. #42
    Very Senior Member Gawain of Orkeny's Avatar
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    Default Re: How Much Would You Pay II

    How many people really play this game in MP, 1000? Maybe more
    In one month I have 4000 names known in MTW2. So its way more than 1000.
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  13. #43
    MISSIONARY for VI - High Era Member |Heerbann|_Luculus's Avatar
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    Default AW: How Much Would You Pay II

    Perhaps You can make an offer with $5 for e.g. and all interested ppls can declare their interest without making a real comittment.

    Your offer could say: Declare Your interest and only if we get enough ppls our project will start. Perhaps You can say 8$, but the first 100 pay less, for e.g. 5$, the next 200 6$ and the next 300 7$ ?

    And after You see how many will join You can decide if it is worth. Or even You almost know your budget, better than now as You only can guess.

    My english is not very good, so I hope I have understand Your purposal and my posting fits to this.

  14. #44
    Guest Stig's Avatar
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    Default Re: How Much Would You Pay II

    Quote Originally Posted by Gawain of Orkeny
    In one month I have 4000 names known in MTW2. So its way more than 1000.
    How did you get that number?
    But then 4000 still is kinda low I think, considering how many of them only play MP once.

  15. #45
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Default Re: How Much Would You Pay II

    Quote Originally Posted by Stig
    I think the amount of posters in the MP section says it all. I doubt going for a seperate MP game (even when comes with the SP game as Tosa said) is just not worth the effort.
    That is correct I think, but it's a bit of a stalemate. Seperating MP more from SP will allow MP to evolve while riding on SP's success.
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  16. #46

    Default Re: How Much Would You Pay II

    gawain is psychic

  17. #47
    Senior Member Senior Member ElmarkOFear's Avatar
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    Default Re: How Much Would You Pay II

    I don't think a separate entire game is necessary to get the type of game we would like to see MP be. Just separating out the stats and AI scripts, making the MP ones easily accessible for modding, would be a major step in the right direction.
    I have seen the future of TW MP and it is XBox Live!

  18. #48
    Very Senior Member Gawain of Orkeny's Avatar
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    Default Re: How Much Would You Pay II

    How did you get that number?
    gawain is psychic
    Dont tell me none of you know this trick and how to spot people with more than one name.

    But then 4000 still is kinda low I think, considering how many of them only play MP once
    I doubt many play it only once. I know that once I played online I couldnt even bother with the camp game in any TW series. Also Im sure RTW has or had far more players than MTW2 has at the moment.
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  19. #49

    Default Re: How Much Would You Pay II

    I don't see any reason to separate the MP and SP portions of the game. Adding the features listed by Orda to the current game and fixing the present crop of critical bugs (shields, 2H, cav push etc.) would be a better solution IMO.

  20. #50
    Hope guides me Senior Member Hosakawa Tito's Avatar
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    Default Re: How Much Would You Pay II

    Couldn't they make the MP portion a separate, down-load only version, like some of the BF2 expansion packs? Not having to produce cds should cut the overhead a bit. Could a MP only version be easily moddable enough, so as not to take more than a month or two by dedicated, knowledgeable community members to tweak?
    I'd pay $20-25 for that plus a $5-10/monthly server fee. If the game is not to my liking, that would only be a loss of $30-35. I've got games I don't like sitting in a box that I've paid as much and more for already.
    To get something like this, the object is to convince the game manufacturer that there's a profit to be had, they aren't going to do it as a community service. So far, at least, that hasn't happened. A real shame, because I know some of you have invested much blood, sweat, and tears over the years about MP.
    Last edited by Hosakawa Tito; 03-12-2007 at 12:29.
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  21. #51
    Guest Stig's Avatar
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    Default Re: How Much Would You Pay II

    Quote Originally Posted by Hosakawa Tito
    Couldn't they make the MP portion a separate, down-load only version, like some of the BF2 expansion packs? Not having to produce cds should cut the overhead a bit.
    Only if it's free, I think plenty of people don't have creditcards

  22. #52
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: How Much Would You Pay II

    Quote Originally Posted by Stig
    Only if it's free, I think plenty of people don't have creditcards
    That and there are some of us who violently object to incredibly lame monthly fees in general, period. No double dipping, kthx.

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  23. #53
    Hope guides me Senior Member Hosakawa Tito's Avatar
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    Default Re: How Much Would You Pay II

    Quote Originally Posted by Stig
    Only if it's free, I think plenty of people don't have creditcards
    To get something like this, the object is to convince the game manufacturer that there's a profit to be had, they aren't going to do it as a community service.
    Nothing will be had for free.
    "He is no fool who gives what he cannot keep to gain that which he cannot lose." *Jim Elliot*

  24. #54
    Guest Stig's Avatar
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    Default Re: How Much Would You Pay II

    Quote Originally Posted by Hosakawa Tito
    Nothing will be had for free.
    My reply was faster then your edit m8.


    I don't really like monthly fees, for 2 reasons:
    1. I don't have a creditcard
    2. 15 euros is about 9 beers

  25. #55
    Hope guides me Senior Member Hosakawa Tito's Avatar
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    Default Re: How Much Would You Pay II

    Yeah Stig, we seem to be playing cyber-tag. I understand your reasoning. This is a competition for your entertainment dollar. Some can't, by circumstance or won't, by choice, want to spend it this way. However, as I stated, if it won't be feasibly, financially to their advantage, they just won't do it.
    Some in the community have been agonizing over this MP issue for years, and their desires have been discouragingly unfullfilled. Doing the same thing over and over, expecting a different result, leads to frustration . If such a thing as I, and others, in this thread have suggested, could come to pass, then I think there is enough knowledge & dedication within the MP community to take this to the next level. I sure would like to see it happen.
    "He is no fool who gives what he cannot keep to gain that which he cannot lose." *Jim Elliot*

  26. #56

    Default Re: How Much Would You Pay II

    Apparently, the 1% increase in sales as a result of the 5% to 10% resources put into MP is greater than the increase in sales that would result if that 5% to 10% were put into SP and the game had no MP. There must be some level of SP and MP where the profit is maximized, and that's what you would want to find from a business standpoint. The customers determine what they are offered by what they are willing to purchase.

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  27. #57
    The Black Senior Member Papewaio's Avatar
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    Default Re: How Much Would You Pay II

    A lot of games that have monthly subscriptions have other means of paying then credit card, so that really isn't a deal breaker.

    An MP game that was flexible would be something I could see value in.

    An MP campaign game would be worth dropping Eve-online to take part in.

    An MP game that was able to be hosted on your own servers, that had auto-swap stat files, that custom maps could be loaded and shared and the same with 3D unit models, would be grand.
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  28. #58
    Master of Few Words Senior Member KukriKhan's Avatar
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    Default Re: How Much Would You Pay II

    With all those ^^^ features, I'd pay full game price and up to $15 per month for server service (tho' I'd prefer $5).

    For those features minus MP campaign (already stipulated as very hard/too hard to implement) I'd pay $19 - $25 basic, and ohhhh... $10 a month for the privilge of playing actual humans, my soon-to-be friends, in massive tw combat, on a reliable connection, on a wide variety of maps.
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  29. #59

    Default Re: How Much Would You Pay II

    ahh! a marketing scheme. how can i get in on the profit?

  30. #60

    Default Re: How Much Would You Pay II

    I wouldn't pay anything unless the battle engine was returned to the tactical depth it once had. I would also require stable operation, support for AthlonXP cpu, lag free 4v4 battles with 8000 men, dynamically balanced combined arms gameplay, improved control interface and better MP foyer. In short, all the things the game once had.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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