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Thread: Force Diplomacy Minimod

  1. #61
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: Force Diplomacy Minimod

    Quote Originally Posted by MarcusAureliusAntoninus
    Bumping so it can be easily be found by new people, and since I, personally, find it quite useful.
    .
    Using the personal stickies function helps for old timers.
    .
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  2. #62
    Member Member TWFanatic's Avatar
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    Default Re: Force Diplomacy Minimod

    Yes it is compatible.

    Just wanted to drop by and say great mod Jarardo.
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  3. #63
    Megas Moose Member Moosemanmoo's Avatar
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    Default Re: Force Diplomacy Minimod

    THANK GOD! I can finally call a truce with Egypt and Carthage (I'm Macedon)

    They've been rejecting my "empty words" and "mock philosophies" for about 10 years, despite me having repeatedly warned them I am going to attack unless they accept a bloody ceasefire! Carthage has one territory in spain and Egypt has one in syria and the other in the southern nile. I figured any sane person would be begging for peace?

    Might get me some protectorates along the way...
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  4. #64
    EB Concept Artist Member fenix3279's Avatar
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    Unhappy Re: Force Diplomacy Minimod

    I'm having some trouble getting the mod to work. I downloaded it from filefront under a compressed folder and sent it to my RTW directory. Afterwards, I extracted all of the compressed folder's contents. I also made extra copies of those two files that you were supposed to make back-ups with. I did all of this out of the EB/data folder. Anyway, what am I supposed to do afterwards? Everytime I try to manually replace the old files by deleting
    the old Rome - Total War\EB\Data\EXPORT_DESCR_ADVICE with the new one from the file I downloaded, I keep getting kicked back to my desktop when I try to play. The other one (Rome - Total War\EB\Data\text\EXPORT_ADVICE) seems to work alright when I replace it with the new one and try to play it.
    I'm really bummed out. I was looking foward to an age of peace after being at war with 4 neighboring factions for 45+ years . I'm running out of options fellas. Any help will be greatly appreciated. Just in cased I screwed up, I would be happy if someone could basically walk me through it since I am (obviously) technologically challenged. I haven't deleted anything but might have somethings out of place. It's got me completely stumped. If I'm not being completely clear on explaining the problem, let me know and I'll do my best to re-describe the situation. Thanks for any help.
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  5. #65
    EB Concept Artist Member fenix3279's Avatar
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    Default Re: Force Diplomacy Minimod

    No reply?
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    That which does not kill me makes me stronger ~ Friedrich Nietzsche

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  6. #66
    EB Concept Artist Member fenix3279's Avatar
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    Default Re: Force Diplomacy Minimod

    Oops. I realized my mistake. Haha nevermind, it's working great now. Awesome mod!
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  7. #67

    Default Re: Force Diplomacy Minimod

    Hey guys,
    just a lil question. Well i downloaded the mod & it worked fine but when i restarted my game like 2 hours later then it wasn't working as well. I mean it works sometimes & sometimes it doesn't. And i know it works sometimes cuz just to know that its working perfectly i asked an absurd 5 cities from the AS & the y gave it for nothing in return. So whats this about ???

    Prince
    Living life not by celebrating victories, but by overcoming defeats

  8. #68
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Force Diplomacy Minimod

    Did you follow the instructions of always 'resetting' the advisor after every use?


  9. #69

    Default Re: Force Diplomacy Minimod

    do we have 2 do that even when we dont need to force diplomacy ?

    Prince
    Living life not by celebrating victories, but by overcoming defeats

  10. #70

    Default Re: Force Diplomacy Minimod

    doesnt work for me.

    Can we use it with EB on ALX.exe and RTW french version?

  11. #71

    Default Re: Force Diplomacy Minimod

    NVM ... This is kinda late. But this mini-mod ROX ! :)

    Prince
    Last edited by IndianPrince; 02-22-2008 at 03:07.
    Living life not by celebrating victories, but by overcoming defeats

  12. #72
    Member Member Gaius Iulius Tabernarius's Avatar
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    Default Re: Force Diplomacy Minimod for EB 1.0

    I am having a problem with this, I can’t find my Rome - Total War\ directory
    I just got a new computer with vista and I went looking for it,

    My directory is CA not activation, but for the life of me I can’t find it and because of this I can’t use this mod, I am sick of my enemy’s refusing to submit! I want buffer states, protectorates and the ability to play factions off each other.

    Please help me divide and conquer.
    Last edited by Gaius Iulius Tabernarius; 02-25-2008 at 22:46.
    "Heaven cannot brook two suns, nor earth two masters" Alexander the Great

  13. #73

    Default Re: Force Diplomacy Minimod

    Same there, sound it doesn't work with alex.exe :(


    Gaius Iulius Tabernarius : Have you tried searching your sys for rtw.exe ?

  14. #74
    Wise and Partially Handsome Member Jarardo's Avatar
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    Default Re: Force Diplomacy Minimod for EB 1.0

    Quote Originally Posted by Gaius Iulius Tabernarius
    I am having a problem with this, I can’t find my Rome - Total War\ directory
    I just got a new computer with vista and I went looking for it,

    My directory is CA not activation, but for the life of me I can’t find it and because of this I can’t use this mod, I am sick of my enemy’s refusing to submit! I want buffer states, protectorates and the ability to play factions off each other.

    Please help me divide and conquer.
    Go to your start bar, then all programs, then go to wherever your icon/shortcut is for RTW. Right click on the Icon that starts RTW, and click "Properties". On the properties screen, select "Find Target" and it should open up your RTW directory.
    I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones. -Albert Einstein


    www.EuropaBarbarorum.com

  15. #75

    Default Re: Force Diplomacy Minimod

    I cannot seem to get this to work at all, though I have followed the instructions to the letter. I extracted into my Rome folder, replacing the two EB files. Loading up my game I activate the EB script, hit escape, go to the game options menu, check reset advisor, click accept changes, click return to game, initiate diplomacy, hit the question mark and get only the faction victory conditions. can anybody tell me what I'm doing wrong?

  16. #76
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Force Diplomacy Minimod

    Quote Originally Posted by DisposableHero
    I cannot seem to get this to work at all, though I have followed the instructions to the letter. I extracted into my Rome folder, replacing the two EB files. Loading up my game I activate the EB script, hit escape, go to the game options menu, check reset advisor, click accept changes, click return to game, initiate diplomacy, hit the question mark and get only the faction victory conditions. can anybody tell me what I'm doing wrong?
    Did you install it to the correct place? (The EB folder and not the vanilla folder?)


  17. #77

    Default Re: Force Diplomacy Minimod

    Aha. I suspect this may be the problem. D'oh. Cheers.

    EDIT: Nope, still no luck. Extracting into Rome - Total War\ merges the EB files, replacing the necessary ones. Extracting into the EB folder merely creates a second EB folder with the ForceDiplomacy files within the main one, naturally.

    EDIT2: Interseting - and possibly related - point none of the 1.0 fixes I applied seem to work, either.
    Last edited by DisposableHero; 03-01-2008 at 16:54.

  18. #78
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Force Diplomacy Minimod

    Do you have Vista and RTW is within the "Program Files" directory?


  19. #79

    Default Re: Force Diplomacy Minimod

    Yes I do, and yes it is.

  20. #80
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Force Diplomacy Minimod

    Vista prevents you from making changes to or replacing any files that are withing the "Program Files" directory. This is the main problem with Vista that people have been talking about.

    You can try deleting/renaming the files that need to be replaced and then installing this minimod. That way, Vista won't stop any file from being replace because it thinks you are only adding completely new files.

    (And if you ever uninstall RTW and reinstall, I suggest installing it to a personal directory which is different from "Program Files".)
    Last edited by MarcusAureliusAntoninus; 03-03-2008 at 01:05.


  21. #81

    Default Re: Force Diplomacy Minimod

    When I upgraded to Vista, I just copied the entire RTW folder, complete with EB, over to my C drive from the old computer's hard drive. It ran just fine. So if you can copy or move the RTW out of the Program Files, it may work like that.

  22. #82

    Default Re: Force Diplomacy Minimod

    Ah, right. I'll try both options, thanks.

  23. #83

    Default Re: Force Diplomacy Minimod

    Is there any other site with instructions how to modify this to work with BI?
    Because it doesn't work when I just copy the files, and twcenter.net is down :/

  24. #84

    Default Re: Force Diplomacy Minimod

    the only thing this mod is missing is a script that forces the ai to not be able to declare war for a set amount of turns. i would personally pay big money to see someone come up with such a script. or even a mod that created migrating attitudes caused by diplomatic negotiations and alliances that would factor into whether a faction might declare war or accept your proposals.
    Last edited by Danzifuge; 03-27-2008 at 12:29.

  25. #85
    I is da bestest at grammar Member Strategos Alexandros's Avatar
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    Default Re: Force Diplomacy Minimod

    I think that would need a different game.
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  26. #86

    Default Re: Force Diplomacy Minimod

    Quote Originally Posted by strategos alexandros
    I think that would need a different game.
    yeah i was thinking about civ4's diplomacy. if they came out with a game that combined civ4's diplomacy, ai, and technology model with rtw's battles, characters, and strat map it would be the perfect game.

  27. #87

    Default Re: Force Diplomacy Minimod

    Thanks for a hugely useful mod! Great for role-playing!
    "Every good barbarian is a Greek, and every bad Greek is worse than a barbarian" - Megas Alexandros


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  28. #88

    Default Re: Force Diplomacy Minimod

    Any idea if this mod works on EBv1.1?
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  29. #89
    Wise and Partially Handsome Member Jarardo's Avatar
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    Default Re: Force Diplomacy Minimod

    It probably won't. If 1.1 alters either of these files:
    Rome - Total War\EB\Data\text\EXPORT_ADVICE
    Rome - Total War\EB\Data\EXPORT_DESCR_ADVICE
    Then it wont work.

    I'm downloading 1.1 now, and I'll get it updated as soon as I can.
    I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones. -Albert Einstein


    www.EuropaBarbarorum.com

  30. #90
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Force Diplomacy Minimod

    I hope it's not too complicated an update, so it's available soon. I really need to stop the green death and prevent Makedonia turning into a power in Asia Minor, rather than Greece.

    According to some people, it works already in 1.1. I've backed up my files and I'll give it a try.

    EDIT: It works just fine. I still do the usual save/load after switching settlements around, since it always seems to CTD afterwards if I don't.
    Last edited by QuintusSertorius; 04-09-2008 at 15:59.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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