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  1. #1
    Member Member Pezlu's Avatar
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    Default Re: Force Diplomacy Minimod

    Quote Originally Posted by Mediolanicus
    Where can I find that cleaned-up version please? I know the 1.0version works too, but I'm thinking I'm going to miss some newly added advice (like about the Casse invasion); or am I wrong about that?
    I second your question.

    By comparing the files I saw there was at least a newly added advice missing from Force Diplomacy files. I tried to make a cleaned-up version myself but it doesn't work, I don't know why... I even tried to redo it following the instructions found here (from the first post of this thread), but still nothing.

    I follow the instructions (reset advisor, engage diplomat, click "?", click the show-me-how button, propose something the AI would certainly refuse without the minimod, and it STILL refuses). The advisor says the correct thing, about the force diplomacy mod, so I've not forgot a passage, apparently...
    (from keravnos, for correctly recognizing the shield design of the Indohellenikoi Eugeneis Hoplitai as a hippocampus)

  2. #2
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Force Diplomacy Minimod

    Doing it in the wrong order; there has to be a proposal already there before you enable the script. It's the penultimate thing you do befpre clicking on the propose button.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  3. #3
    Member Member Pezlu's Avatar
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    Default Re: Force Diplomacy Minimod

    Quote Originally Posted by QuintusSertorius
    Doing it in the wrong order; there has to be a proposal already there before you enable the script. It's the penultimate thing you do befpre clicking on the propose button.
    Thanks, I've also tried to do that in different orders, but maybe I've missed that one... I'll try.

    If it works I'll upload the cleaned-up version.
    (from keravnos, for correctly recognizing the shield design of the Indohellenikoi Eugeneis Hoplitai as a hippocampus)

  4. #4
    Member Member Pezlu's Avatar
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    Default Re: Force Diplomacy Minimod

    Nope, still doesn't work.
    If someone has a cleaned up 1.1 version that works please upload it :P
    (from keravnos, for correctly recognizing the shield design of the Indohellenikoi Eugeneis Hoplitai as a hippocampus)

  5. #5
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Force Diplomacy Minimod

    Quote Originally Posted by SunShadow
    Nope, still doesn't work.
    If someone has a cleaned up 1.1 version that works please upload it :P
    Here's the one I've got.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  6. #6
    Member Member Pezlu's Avatar
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    Default Re: Force Diplomacy Minimod

    Quote Originally Posted by QuintusSertorius
    Here's the one I've got.
    Thanks!
    I'll try it tomorrow; I guess it works for you, right?
    Last edited by Pezlu; 04-21-2008 at 21:27.
    (from keravnos, for correctly recognizing the shield design of the Indohellenikoi Eugeneis Hoplitai as a hippocampus)

  7. #7
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Force Diplomacy Minimod

    Quote Originally Posted by SunShadow
    Thanks!
    I'll try it tomorrow; I guess it works for you, right?
    Yep, although the 1.0 version worked perfectly fine in my 1.1 installation (in rtw.exe and bi.exe) as well.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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