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Thread: V1.21 Rebuild-ProblemFixer BETA testing thread

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    Senior Member Senior Member Carl's Avatar
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    Default V1.21 Rebuild-ProblemFixer BETA testing thread

    As the title says I need BETA testers for my next version of ProblemFixer.

    It was going to be V1.14, but it's such a big set of changes that it's probably going to be V1.2 in reality.

    It includes a lot of tweaks to the campaign map mechanics and tech trees, (to encourage better AI armies and reduce duplicate units), and AI.

    I haven't got a full change log ATM, but thats a good quick summary.

    Leave your name in this thread, I'll also use this as a place for you all to post feedback.

    I simply want you to post thoughts on ANYTHING you spot that feels odd, or that's not right.

    I'd also like info on how you play your battles normally, what factions your using, unit sizes and other similar Little niggles, and weather your blitzing or a slow expander or something in-between.

    That last bit is quite important as I've included some changes to sacking and siege battles that should slow the game down for everyone, but I need to know I haven't gone too far and made it boring for blitzer by slowing them down too much. (although i know most Blitzers want a better challenge).

    I'd also like some people to tell me what they think of the custom battle alterations I've made and also a lot of info on how you find sieges before and after the changes.

    Thanks.

    Carl.

    EDIT: A list below of Voulnteers to date:

    Hore Tore
    Bongaroo
    The Teacher
    chickenhawk
    Gingivitis
    Erik Bloodaxe
    Bob the Insane
    NefariousWolf
    vonsch
    Tristan de Castelreng
    Last edited by Carl; 03-08-2007 at 13:38.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

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