
Originally Posted by
Caliban
Just to add to this,
We are releasing a few more tools for modding. The big one is the cinematic editor (which is stand-alone program that runs off M2 replays) which lets you create cinematic renders from your replays. You can set camera paths and animations and render them out to .avis. Very usefull for making cutscenes, event movies or promo trailers for your mods.
We also uncommented a few utilities from our debug code which will now be available in the exe once the patch is released:
(these are all run via command lines which I'll write a few tuts for)
- Ability to build add and convert new vegetation models (.cas) and re-build the descr_vegetation.txt
- Ability to re-build descr_geography.txt (this may still cause problems because of the time stamp issue, may need some tinkering to get working)
- Ability to build collision mesh's for Siege engines from .cas files (not all the usefull at the moment, but it might be handy later on)
- Ability to build sound packs
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