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  1. #1

    Default Re: What type of MIC building should I build?

    but is it something thats supposed to happen or not?

  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: What type of MIC building should I build?

    Quote Originally Posted by Elthore
    but is it something thats supposed to happen or not?
    Well no, not really. It is an exploit.

    Foot
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  3. #3

    Default Re: What type of MIC building should I build?

    I am not sure why it would be an exploit ... you are paying the price in time and money to have all these buildings afterall ... and you are talking about an awfull lot of buildings and gov't conversions. Also from the historical perspective I am not sure it is even so far off the mark ... in Greece it was in Rome's early interest to have free Greek cities and not under the yoke of a resurgent Macedonia or Epirus ... the same with Gaul they allied with many tribes in their conquest and when it suited them they turned on their allies. I think if you initially make these conquests and make alliances and then in time as the might of Rome gains momentum that you seek to change the allignment with these cities it is a fair thing!

    I also like variety in my troops especially since i play with 8 unit legions adding some variety with allies gives my army flexibility. This is one thing I loved about the RTRPE MN mod is it gave you three different allied armies of 3types of units each in Italy in their repective region ... the Marsi, Etruscan, and Samnite.

  4. #4
    EBII Mod Leader Member Foot's Avatar
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    Default Re: What type of MIC building should I build?

    Quote Originally Posted by dutch81
    I am not sure why it would be an exploit ... you are paying the price in time and money to have all these buildings afterall ... and you are talking about an awfull lot of buildings and gov't conversions. Also from the historical perspective I am not sure it is even so far off the mark ... in Greece it was in Rome's early interest to have free Greek cities and not under the yoke of a resurgent Macedonia or Epirus ... the same with Gaul they allied with many tribes in their conquest and when it suited them they turned on their allies. I think if you initially make these conquests and make alliances and then in time as the might of Rome gains momentum that you seek to change the allignment with these cities it is a fair thing!

    I also like variety in my troops especially since i play with 8 unit legions adding some variety with allies gives my army flexibility. This is one thing I loved about the RTRPE MN mod is it gave you three different allied armies of 3types of units each in Italy in their repective region ... the Marsi, Etruscan, and Samnite.
    Yeh but when you romanise population (post-marian of course), you don't still raise local troops equipped in the local manner, you recruit legionaires or auxilaries. But if you put a gov4 and then raise your local mic to the highest level, then you'll still be able to recruit the original local troops once you've romanised it.

    There is a way round it, I guess. You can add to the factional mic requirement lines "and not xxx", where xxx is a certain level in the opposing regional mic for that faction. So, for example, as the romans you have a gov4 and maxed out regional MIC in a greek province (post-marian), and you destroy the gov4 and put in a gov2. You are able to build the first level of the factional MIC, but all further levels are unavaliable because factional MIC2has the requirement "and not regional MIC5). That would work.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  5. #5

    Default Re: What type of MIC building should I build?

    But Romans enlisted Barbarians into their ranks till the end of the empire I just don't think it is so wrong other then that they are not mercenaries but that is exactly the way I would think of them. The only difference between these 'mercenaries' and the ones you recruit in the countryside would be that you can retrain them and possibly upgrade them ... also more realistic. It is true ofcourse that by this time certain people practically didn't exist anymore having been replaced by others ... but I just don't know how you could simulate this in this existing game afterall EB already stretches the capabilities of the RTW engine to the extreme. I actually really like the idea mentioned by a previous post of making them allied at first and then as your reforms trigger then make a transition to a more heavy handed occupation.

  6. #6

    Default Re: What type of MIC building should I build?

    im no expert but, i think the samnites would be a good example of a local troop type becoming extinct due to romanization

  7. #7
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: What type of MIC building should I build?

    Maybe the Romans should just go back to having 'one' MIC. Roman units in Italia, and regional units outside of Italia. After upgrading to the Marian and Imperial MICs, the Romans can no longer recruit regionals at all.

    And it would destroy the "Allied Faction" role playing aspect post-Marian. Or it could me complex, like you need at least type2 to get Marian MICs (as well as the Marian Era building) and at least type3 to get Imperial MICs (as well as the Imperial Era building). This whole thing wouldn't solve the exploit for other factions...


  8. #8
    Member Member Kugutsu's Avatar
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    Default Re: What type of MIC building should I build?

    Quote Originally Posted by Elthore
    im no expert but, i think the samnites would be a good example of a local troop type becoming extinct due to romanization
    The samnites are available to the romans through the factional Polybian and Camillan MICs. They disappear along with the hastati, principes and triarii when you get the Marian reforms. Can you get them again as a roman player if you downgrade to a level III or IV MIC? Would anyone actually downgrade their homeland provinces as the romans just for the samnites? The cohors are better than them, and you get the evocata in Italy too, along with other toys like scorpions and ballistas...

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