I'm not sure how you would impliment Aslan the Lion in a TW game. If he is placed as the initial faction leader of the Narnian faction, he will eventually die, which would be wrong. It is not really feasible to create a uinique unit of Aslan for a game such as this. At the end of the day the Narnian Kings (humans) will be your faction leaders, so where does Aslan fit in? Personally I think Aslan is basically the Narnians' god, in the way that Tash is the Calmormenes' god. I would say that Aslan could be implimented as the diety for the Narnians, with Shrines of Aslan (pagan looking structures to fit in with the "silvan" theme of the Narnian faction - such as the stone table), and large statues of him inside your settlements, but he should never appear in person. For Tash, Azaroth and Zardeenah (Calormene dieties), larger ornate temples of the eastern type would be more suitable. The Tisroc could also have retinues of a Priest of Tash etc etc, the Narnians would probably not have such retinues. Unit's of lions would be viable units as there was another Lion in the LWW.Originally Posted by alexander_323
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