@ Macsen Rufus
That thing with Sweden is interesting because, when its port is built, that faces into Skaggerack, not into the Baltic.
I'm not saying that the port needs to have been built. What I'm getting at is that the positions of ports are predefined, in the startpos files (I think) and those coordinates may have a secondary use, in defining the point of contact between the sea and the land, for the purposes of reconnaissance.
There are plenty of other examples of where the land and sea boundaries cause overlaps, like Algeria across to Egypt; bits of the Iberian peninsular and so on.
Like I mentioned before, you need to scout ALL the lands of that faction (using Bish/Alim/Emm), to make sure they have zero spy/assassin training capacity, so as to eliminate counterspying effects as a possibility.
@ General Dazza,
Check the province parchments carefully. You may have mistaken the 'Resources' entry for the trade goods one. Serbia has Gold as a resource, so you have to build the mine or mine complex to make money out of that. It's a fixed income and a modest amount, compared to what trade can bring, but it has the advantage that the income doesn't stop when you get blockaded.
Greece has Silk as trade goods, so you should be able to build the trade post there.
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