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  1. #1

    Default Re: SherWood Archers

    Another advantage of the Sherwood Archers is that their smaller unit size enables them to gain experience faster. Fewer men to divvy the kills.

    This advantage is then lost by the fact it is so difficult to recoup any losses by retraining. You can only merger units back to full strength.

  2. #2

    Default Re: SherWood Archers

    I'm bemused by all this talk of moving units back to base to re-train. Why would anyone do this? In RTW it made sense, but not anymore. See This thread for discussion of this.

  3. #3
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: SherWood Archers

    In theory, these 2 hp half strength elite units would be just as attractive to use as other normal number units. Take the general's bodyguard for expamle, it has half the number of men compared to normal unit size, but the 2 hp and its pretty awesome stats makes it easily comparable in usefullness and effectiveness to other similar heavy cavalry.
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  4. #4

    Default Re: SherWood Archers

    Nah, what makes general's bodyguards so attractive is the automatic replacements

  5. #5

    Default Re: SherWood Archers

    Quote Originally Posted by vonsch
    Nah, what makes general's bodyguards so attractive is the automatic replacements
    That and the fact that a unit of bodyguards tend to hit almost the same number of melee troops in a charge compared to a unit of other horsemen double the size, especially in an impromtu situations where the charge is not at the perfect angle.

  6. #6

    Default Re: SherWood Archers

    now that would be a good idea. like say if you are in your own territory all your units slowly get replacements. that would be cool.

  7. #7

    Default Re: SherWood Archers

    HI, my first post here, hehe.

    If you take a close look at all english archers you will notice that in melee they use different weapons. Retinue longbowmen is only the one useing sword. They got high melee attack but not with bonus vs armor. Other longbowmens including Sherwood archers useing little hammers in battle which got bonus vs armoured units. If i am not mistaken, Sherwood archers got melee attack 17 with v1, making them more dangerous unit than Forlorn Hope, and i guess more dangerous than Jannichar heavy Inf .hashishim or battlefield assasins dont get bonus vs armor.
    The problem for me is that i got headquarters in Nottingham and minor guild in Caen , and cannot upgrade it to major on turn 160. trained millions of bows there and still.. I got master Horsebreeders guild with Academy trained Demi lancers and train lancers with silver shevron already, but cannot get master woodsman, which is strange.

  8. #8

    Default Re: SherWood Archers

    Can one faction have both a master guild and a GM guild? Or does the latter count as the former also?

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