Results 1 to 30 of 35

Thread: Command Stars

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Command Stars

    Quick question. Whenever I get half way into the game, I realized it's harder for me to win any battles because all of my generals have no stars under the commanding area. Because of this, I can't expand anymore or win any battles because the opposing faction have a couple of stars to their commanding area. Any tips or helpful comments would be really appreciated.

  2. #2
    has a Senior Member HoreTore's Avatar
    Join Date
    Jan 2005
    Location
    Norway
    Posts
    12,014

    Default Re: Command Stars

    Well, the best way to get command stars, is fighting a battle... Any battle will do, sending your lone general to smash a one unit rebel stack will do just fine. Some buildings(like academy) also improves it, but the best way by far is to simply fight some battles.

    Note that if you are much stronger than the enemy, you wont get any stars. I think the limit is 3:1 in your favour at the pre-battle screen. Not sure about that though.
    Still maintain that crying on the pitch should warrant a 3 match ban

  3. #3
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: Command Stars

    Win some battles. Your generals will gain command stars quickly enough that way. And also don't overpower the target. The less units you bring into battle, the higher the chances of getting command traits
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  4. #4

    Default Re: Command Stars

    well .. fight battles and you get command stars but keep your generals in a city for a short period of time and they will get some bad traits what could take those stars away ...

  5. #5
    Member Member Skott's Avatar
    Join Date
    Jul 2005
    Location
    Florida
    Posts
    434

    Default Re: Command Stars

    I keep a small fighting force or two constantly patrolling my territories for rebels. I keep my unused generals in these small armies. Most of the rebel forces are easy to beat and give the generals stars. I swap out the generals as they gain stars with generals that dont have any. Its like a constant training force pool I can pull from as needed. As mentioned its best not to keep generals in cities if you can help it. Keep them working and earning experience.

  6. #6
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: Command Stars

    Put all your bad generals into an army and throw them against rebels.

    Once the leader gets over 3 or 4 stars, send him away, rinse and repeat
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  7. #7

    Default Re: Command Stars

    you don't really need well starred generals. I just need Generals. I have 84 territories and only 50 generals to govern them. Usually if a 'Born Conqueror' comes up I'll use him a lot, but apart from that most of the battles are easy enough to win as it is. It's quite nice to lose one once in a while, since the vast majority of mine so far have involved useless enemy stacks.

  8. #8

    Default Re: Command Stars

    Thanks!

  9. #9

    Default Re: Command Stars

    You will see command stars changing for reasons other than quoted so far and it's pretty poor to say the least. I had a 10 star 'Saint' who became a 4 star 'hardly impressive in command' just because he went a few turns without a battle. This is absolute rubbish a tactical genius does not suddenly become incompetant

    .......Orda

  10. #10
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: Command Stars

    Thats probably because he lost a battle in between due to the way antitraits work. A legendary commander (+5) can lose all command skill by losing just 1 battle.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  11. #11
    Masticator of Oreos Member Foz's Avatar
    Join Date
    Dec 2006
    Posts
    968

    Default Re: Command Stars

    Quote Originally Posted by FactionHeir
    Thats probably because he lost a battle in between due to the way antitraits work. A legendary commander (+5) can lose all command skill by losing just 1 battle.
    Right... but he shouldn't be able to. Antitraits are bugged!

    There's a fix linked in my sig for anyone interested - makes it only deduct the appropriate amount of antitrait points instead of all of them. As it turns out, this is the same thing that was causing the agents to go crazy, losing all or nearly all of their skill points at once when they failed. The initial fixes targeted the agents specifically, but failed to fix any of the others as they were less obvious. The full fix sprawled a lot by comparison to the agent-only fixes, but doesn't seem to give any noticeable slowdown in-game, and solves the entire problem.


    See my Sig+ below! (Don't see it? Get info here)

  12. #12

    Default Re: Command Stars

    Quote Originally Posted by FactionHeir
    Thats probably because he lost a battle in between due to the way antitraits work. A legendary commander (+5) can lose all command skill by losing just 1 battle.
    He has never lost a battle, his command rating dropped because he was marching. The whole thing is bugged

    ........Orda

  13. #13
    Senior Member Senior Member Carl's Avatar
    Join Date
    Dec 2006
    Posts
    1,461

    Default Re: Command Stars

    @Orda: I just checked the File and their NOTHING in their that is triggered by using up all your movment, In fact the only movment related triggers i could find equired you to have all your points remaning. In addittion theirs only a coupld of traits that could lose you more than one command even with the anti-traits bug.

    Without a lost battle your limiting yourself to being stuck in a settelment and having a brothel or above in their, and even then it's an incredibbly low chance of losing 6 command in that many turns.

    Of couse I cold have missed a trigger, if I have could you tell me what it is if you know please?

    p.s. i'm not saying your lying, i just don't understand how you could lose so many points so quickly out in the open feild.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO