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Thread: Narnia Unit List

  1. #31
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Narnia Unit List

    Hi
    I have put in Red the Units that the model has been completed

  2. #32
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Narnia Unit List

    Hi
    we are now looking for some unit ideas for the telmaries, archland and house of hawfang

    plus calormen unit list need to be have some more units

  3. #33

    Default Re: Narnia Unit List

    Harfang;
    Giants (unit of 10)
    Hunting Packs (6 giants, loads of (normal size) dogs)
    Butchers (6 Giants with big meat cleavers)
    Giant Guards (With huge Halberds)
    Rock Hurlers (6 Giants that lob rocks at the enemy)
    Mammoth Riders (6)
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  4. #34
    Member Member Elohim's Avatar
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    Default Re: Narnia Unit List

    For Archenland:

    - General's Unit:
    Heavy Cavalry a la 1st Crusade, ie chainmail bjurnies and hauberks, kite shields, cone helmets, surcoats. Little barding (The King and the nobles sally from their castle at the end of THAHB). I suggest the appearance on the illustrations I have seen in various editions of the books.

    - The option to train other units with the same appearance but lower stats to represent other nobles of the area.

    - Men-at-Arms

    - Archers

    - Mountaineers (not mentioned but seems a reasonable suggestion given the country's terrain)

    Personally, I think Archenland would have a very small but very professional army, which could be called up when needed.

    It depends on how you work the game, but you could make Archenlander units very expensive to maintain, but give them 0 turns recruitment time. I suggest this because the royal soldiers give good account of themselves in THAHB, and because the Calormenes in that same book insist that they must attack King Lune whilst he is totally and utterly unprepared.
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  5. #35
    Lord of Numbria Member King_Numero's Avatar
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    Default Re: Narnia Unit List

    I would think that Archenland's army would contain virtually no calvary, like medieval Switzerland. The entire country is full of mountains, where could you train war horses. If Archenland is given calvary it should be very light and the horses should be smaller than normal horses, like hobby horses. The infantry should consist of alot of spearmen and heavy men-at-arms. There shouldn't be a wide variety of missle troops either. The General's unit should be an elite bodygaurd of footmen.
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  6. #36
    Member Member Leonidas The Lion's Avatar
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    Default Re: Narnia Unit List

    Quote Originally Posted by King_Numero
    I would think that Archenland's army would contain virtually no calvary, like medieval Switzerland. The entire country is full of mountains, where could you train war horses. If Archenland is given calvary it should be very light and the horses should be smaller than normal horses, like hobby horses. The infantry should consist of alot of spearmen and heavy men-at-arms. There shouldn't be a wide variety of missle troops either. The General's unit should be an elite bodygaurd of footmen.
    I agree It will look better.
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  7. #37
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Narnia Unit List

    Hi
    thanks for all your ideas plase keep them coming

    p.s Leonidas you are a member now

  8. #38
    Member Member Leonidas The Lion's Avatar
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    Default Re: Narnia Unit List

    Yes finally they promoted me.
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  9. #39
    Member Member Elohim's Avatar
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    Default Re: Narnia Unit List

    King Numero - I agree in principle with your argument, but King Lune still saves the day with a mounted charge surrounded by his fellow nobles in THAHB.

    I think that the General unit should still be mounted - or maybe just the faction leader, who knows? I mean, you can script unit size changes for faction leader bodyguard units, so maybe unit type can be changed as well.
    "Give me liberty or give me death."
    Stuff you Tony Stark, and stuff you Reed Richards. You should have lost the war. Go Luke Cage!

  10. #40

    Default Re: Narnia Unit List

    Just let both infantry and Cavalry be bodygaurds. Put the general_unit attribute, and they can become bodygaurds.

  11. #41
    Member Member Elohim's Avatar
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    Default Re: Narnia Unit List

    Excellent, glad to know it can be done.

    Also - I just thought... Has anyone considered getting inspiration from the BBC series in the 80s? They had Telmarines, Narnians and the Witch's forces in there, not to mention Underworlders and the Giants of Harfang...

    If it was acceptable in the eighties...
    "Give me liberty or give me death."
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  12. #42
    Lord of Numbria Member King_Numero's Avatar
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    Default Re: Narnia Unit List

    Maybe only the faction leader of Archenland should be heavy calvary. You could say in the unit description that his bodygaurd's horses are supplied by Narnia but that they are supplied only to him and his bodygaurd.
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  13. #43
    Member Member Elohim's Avatar
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    Default Re: Narnia Unit List

    @ King Numero - that sounds like the best solution.
    "Give me liberty or give me death."
    Stuff you Tony Stark, and stuff you Reed Richards. You should have lost the war. Go Luke Cage!

  14. #44

    Default Re: Narnia Unit List

    Archenland;

    Rangers
    Halberdiers
    Foot Knights
    Pikemen
    ?xbowmen?
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  15. #45
    Member Member Elohim's Avatar
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    Default Re: Narnia Unit List

    There's a list of all the creatures seen in the Narnia stories @ http://www.answers.com/topic/list-of-narnian-creatures
    Obviously, giraffes, pigs etc are useless, but it does detail all the White Witch's crew.
    "Give me liberty or give me death."
    Stuff you Tony Stark, and stuff you Reed Richards. You should have lost the war. Go Luke Cage!

  16. #46
    Member Member Leonidas The Lion's Avatar
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    Default Re: Narnia Unit List

    Good ideas guys.
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  17. #47
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Narnia Unit List

    I have added Archland and Harfang to the first list but we still need some ideas for both of the factions plus calormen and telmaries

  18. #48
    Lord of Numbria Member King_Numero's Avatar
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    Default Re: Narnia Unit List

    Quote Originally Posted by oscarreeve
    Mammoth Riders
    This doesn't make much sense. There has never been mention by the books that mammoths existed and cetainly not mammoths large enough for giants to ride on. If you gave Harfang giant calvary the battles would be to one sided. Whoever played as Harfang would easily conquer the rest of the map.
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  19. #49
    Member Member Leonidas The Lion's Avatar
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    Default Re: Narnia Unit List

    Or we could give them cavalry that gets spoked really easily.
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  20. #50
    Lord of Numbria Member King_Numero's Avatar
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    Default Re: Narnia Unit List

    Harfang doesn't need calvary. All of their units are giants. It'll hard enough to kill them let alone giant calvary. Harfang can't have calvary anyways, there are no animals in narnia that could hold them save maybe elephants, which were never in the north and maybe dragons which were never tamed.
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  21. #51
    Member Member Leonidas The Lion's Avatar
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    Default Re: Narnia Unit List

    Ok then no Harfang cavalry.
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  22. #52
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Narnia Unit List

    Quote Originally Posted by King_Numero
    Harfang doesn't need calvary. All of their units are giants. It'll hard enough to kill them let alone giant calvary. Harfang can't have calvary anyways, there are no animals in narnia that could hold them save maybe elephants, which were never in the north and maybe dragons which were never tamed.
    Thanks. I agree that harfang should have no calvery also

  23. #53
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Narnia Unit List

    Hi
    just to say we are still loking for ideas for Telmaries, Archland and Calormen

  24. #54
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Hi, are we planning on giving calormene camels?

    Hi, here is a partly completed unit list that I have formed from the posts in this thread.

    ====Imperial Narnia====
    Minataurs
    Black dwarf
    Chariots
    Black dwarf bowmen

    ====Royal Narnia====
    Dismounted human knights
    Rhino
    Centaurs
    Centaur archers
    Human knights
    Red dwarfs
    Royal centaurs

    ====Archenland====
    Pikemen
    Knight pikemen
    Light cavalry
    Halberdiers
    Heavy halberdiers
    Peasant archers
    Archers
    Swordsmen
    Two handed swordsmen
    Kings bodyguard
    Royal halbadiers

    ====Calormene====
    Levy spear men
    Desert light infantry
    Spearmen
    Levy pikemen
    Pikemen
    Royal spearmen
    Desert cavalry
    Swordsmen
    Royal swordsmen
    Slingers
    Archers
    Medium cavalry
    Royal cavalry
    War chariots

    ====Telmarine====
    Swordsmen

    ====Harfang====
    Human brigands
    Human brigand archers
    Giant clubmen
    Giant halberdiers
    Royal giant halberdiers
    Barbarian wildmen

    =====Desert tribes====
    Desert light infantry
    Bowmen
    Slingers
    Desert light cavalry
    Tribal levy
    Armoured infantry
    Elite archers

    This obviously isn't finished yet and any comments/suggestions are welcome.
    Last edited by Roman_Man#3; 04-20-2007 at 01:01.
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  25. #55
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Narnia Unit List

    Quote Originally Posted by Wolfe
    Hi, here is a partly completed unit list that I have formed from the posts in this thread.

    ====Imperial Narnia====
    Minataurs
    Black dwarf
    Chariots
    Black dwarf bowmen

    ====Royal Narnia====
    Dismounted human knights
    Rhino
    Centaurs
    Centaur archers
    Human knights
    Red dwarfs
    Royal centaurs

    ====Archenland====
    Pikemen
    Knight pikemen
    Light cavalry
    Halberdiers
    Heavy halberdiers
    Peasant archers
    Archers
    Swordsmen
    Two handed swordsmen
    Kings bodyguard
    Royal halbadiers

    ====Calormene====
    Levy spear men
    Desert light infantry
    Spearmen
    Levy pikemen
    Pikemen
    Royal spearmen
    Desert cavalry
    Swordsmen
    Royal swordsmen
    Slingers
    Archers
    Medium cavalry
    Royal cavalry
    War chariots

    ====Telmarine====
    Swordsmen

    ====Harfang====
    Human brigands
    Human brigand archers
    Giant clubmen
    Giant halberdiers
    Royal giant halberdiers
    Barbarian wildmen

    =====Desert tribes====
    Desert light infantry
    Bowmen
    Slingers
    Desert light cavalry
    Tribal levy
    Armoured infantry
    Elite archers

    This obviously isn't finished yet and any comments/suggestions are welcome.
    Wow that is great thanks.
    and yes we will probally have camels

    P.S Good to see u back
    Last edited by Ossie The Great; 04-19-2007 at 15:48.

  26. #56
    Member Member Leonidas The Lion's Avatar
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    Default Re: Narnia Unit List

    Nice list wolfe.
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  27. #57
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Narnia Unit List

    The telmaries are the units we most need ideas for

  28. #58

    Default Re: Narnia Unit List

    Telmar;
    Light Lancers
    Heavy Foot Archers
    Light Chariots
    Swordsmasters (big 2handed swords)
    Spearmen
    City Guard (bows + spears)

    I thunk in terms of models telmar should have an elegant theme, with spiralling 'spire' hats and an almost elven style of armour.
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  29. #59

    Default Re: Narnia Unit List

    hey people ( sorry i dont post much here ) i r ead all ur posts good to see some intellectuals here .

    n comin to point

    telemarines :

    they were basically pirates so they should have
    1) marine archers
    2) best naval units (if we have sea battles offcourse) , think they should have quinqrems early in the game

    3)rest pikeman n all


    colormen :

    1) armoured camels cataphracts
    2) clibnarii
    3) cataphract lancers
    4) light horse riders
    5) camel riders
    6) mounted skirmishers ( both arrow n javelins)
    7) light infantry with small spears n wicker shields
    8) light swordsmen with eastern style swords
    9) archers
    9) chariot archers
    10) heavy chariots
    11) medium infantry with egyption style armour( cant remember the name but its padded one like nile spearmen )

    12) super heavy elite PHALANGITES

    12) ELEPHANTS


    no need for numerous infantry units as colormen people had to cross a large desert to attack narnia n archenland n its easier with CAVALRY ( INFANTRY R SLOW)

    i included phalangites to make them defend their homes from an invasion cavalry r not good at this
    Last edited by alexander_323; 04-21-2007 at 20:50.

  30. #60

    Default Re: Narnia Unit List

    I disagree on some counts.

    Calormenes shouldn't have elephants.

    Also, I think Calormen being an inf army is fine, because the deserts are only to the north and they had many other foes.

    Also, what's a clibnarii?


    Narnia should have best Navy, telmarines were descended from pirates but they'd lived far inland in the wastes for hundreds of years by this time, so they'd have lost those skills.
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