You need to use 24bpp (or 32bpp if you have an image with an alpha layer) and no compression.Originally Posted by Beregorn
You need to use 24bpp (or 32bpp if you have an image with an alpha layer) and no compression.Originally Posted by Beregorn
errrrrm. I did everything you said and you forgot to say (splash) but my game crashes when I use my new custom splash. does it matter if you save it as 16, 24 or 32 pixels? should I uncheck compress?
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