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  1. #1
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Proposing Wonders

    Quote Originally Posted by Jubal_Barca
    The tombs of the ancient kings near Tashbaan?
    Hi
    I think this would be a good wonder add to the list

  2. #2
    Lord of Numbria Member King_Numero's Avatar
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    Default

    Here's my two cents on the wonders.

    1.The Stone Table - Increases morale of all units by 40%.

    2. The Great Temple of Tash - Reduces cost of all religous facilities by 20%.

    3. Lamp Post - Increases land trade by 30%

    4. Ruined City of the Giants - Reduces construction time of buildings by 15%.

    5. Tombs of Tashbaan - Increases loyalty of Calormenes to owning faction.

    6. Beaver's Dam - ???

    7. Cave of Father Time - Reduces recruitment time by 30%.

    Add to the list:

    8. Giant Bridge - Increases land movement allowances by 20%.
    Last edited by Roman_Man#3; 03-28-2007 at 03:05.
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  3. #3
    Member Member Leonidas The Lion's Avatar
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    Default Re: Proposing Wonders

    For the beavers dam it could give an increase in sea movement by 25%
    Last edited by Ossie The Great; 03-29-2007 at 15:13.
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  4. #4
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Proposing Wonders

    Hi
    I really am liking the current wonders .

    I think it will be about a week though untill we have a campain map to put the wonders on .

  5. #5
    Member Member Leonidas The Lion's Avatar
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    Default Re: Proposing Wonders

    Hi
    is the campaign map ready?
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  6. #6
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Proposing Wonders

    Hi
    I am not sure i have been trying to contact Wolfe ( He is making the map )
    But he does not seem to be respondng so we might need to restart it

  7. #7
    Member Member Elohim's Avatar
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    Default Re: Proposing Wonders

    Uh, guys? Beaversdam just became a little town. The isle of Galma on the other hand, closest of the Lone and Seven Isles to Narnia, and most civilised, actually had a high reputation for producing seaworthy sailors/soldiers et al. There's a place worthy of seagoing bonuses.
    That's my ha'penny - everything else I wanted said has been said. Except...
    @ King Numero - The Tombs of Tashbaan and the Great Temple of Tash are both by the same settlement. Can the engine actually do that? (I won't argue it's unbalanced, because it is the capital after all)

    Given the timezone chosen for the mod by Oscarreeve, I don't think that Cair Paravel should be a wonder. At the time, it was only a castle (an impressive one, granted, but still...) If we were playing @ time of Prince Caspian or there abouts, then yes, because it had passed into folklore. But otherwise, it's like making the Tower of London a wonder in Chivalry:Total War
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  8. #8
    Member Member Elohim's Avatar
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    Default Re: Proposing Wonders

    Sorry for the double post - not quite used to these forums yet...
    "Give me liberty or give me death."
    Stuff you Tony Stark, and stuff you Reed Richards. You should have lost the war. Go Luke Cage!

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