Quote Originally Posted by macsen rufus

@Cegorach - six options for training sounds very good! I really can't see me needing more than four at most (one for each culture) but it's good to know I can take it further if need be. I've also followed your lead on "dismounting" and renamed it to "Can change battle mode" - sounds so much better...

Something else I'm going to try is "battle mode chains" - if it works it could be real fun - ie Unit A --> Unit B, but what happens if also Unit B --> Unit C? I want to find out if the engine will allow Unit A --> Unit B --> Unit C. Okay, I'm not sure how many uses they might go to, but I was thinking in particular about chariots dismounting. What I would like is for Egyptian chariots --> Armoured archers --> Egyptian archers (ie can go a step further and take off their armour for the desert )
Nothing. It is either it or the other option - there is no chain of dismounts so it will be A or B - if B dismounts as well it matters not to A.

(I'm amazed at how many units Cegorach has made for PMTW )
It wasn't me, but other people (strreety, duke John, YanTraken + stuff from other mods) , mainly YanTraken from Poland.

Of course I gave detailed instructionsin amny cases learning how to create the animations on my own actually.
Increadible how many options were not used at all by some paople.