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Thread: Ideas

  1. #31
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Quote Originally Posted by Jubal_Barca
    Calormenes also worshipped Zardeenah, lady of the night. She was goddess of virgins and darkness.

  2. #32

    Default Re: Ideas

    Quote Originally Posted by Jubal_Barca
    Calormenes also worshipped Zardeenah, lady of the night. She was goddess of virgins and darkness.
    I did mention this in the earlier thread in the forge before this forum was opened:
    Quote Originally Posted by Caravel
    I'm not sure how you would impliment Aslan the Lion in a TW game. If he is placed as the initial faction leader of the Narnian faction, he will eventually die, which would be wrong. It is not really feasible to create a uinique unit of Aslan for a game such as this. At the end of the day the Narnian Kings (humans) will be your faction leaders, so where does Aslan fit in? Personally I think Aslan is basically the Narnians' god, in the way that Tash is the Calmormenes' god. I would say that Aslan could be implemented as the diety for the Narnians, with Shrines of Aslan (pagan looking structures to fit in with the "silvan" theme of the Narnian faction - such as the stone table), and large statues of him inside your settlements, but he should never appear in person. For Tash, Azaroth and Zardeenah (Calormene dieties), larger ornate temples of the eastern type would be more suitable. The Tisroc could also have retinues of a Priest of Tash etc etc, the Narnians would probably not have such retinues. Unit's of lions would be viable units as there was another Lion in the LWW.

    Do you have any other ideas as to the implementation of the Calormene deities? I'm thinking temples alone, and perhaps a great temple as a wonder or two.

    Aslan in historical battles would be less problematic, but IMHO would not make for particularly interesting engagements.

  3. #33
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Erm . I am not to good with my english so I would need to know what implementation ment before i can answer.

    and post about a Colormen temple as a wonder in the wonders thered for i think it is an exellent idea

  4. #34

    Default Re: Ideas

    Implementation just means ways to use them in game.
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  5. #35
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Ok . I am planning on only having the colormen deities as temples

  6. #36

    Default Re: Ideas

    Calormene priests as a possible unit?
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  7. #37
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Quote Originally Posted by Jubal_Barca
    Calormene priests as a possible unit?
    Thanks. yes Like Julbal_Barca said Calormene Priests ( of tash ) ar a possible unit

  8. #38

    Default Re: Ideas

    hi guys
    i was just wondering what about knights , i mean they did had peter and his brother edmund knighted in the movie
    peter was a mounted knight
    edmund was a foot knight

    so wont we be having them?

  9. #39

    Default Re: Ideas

    Those could be the generals, they were the only ones armed in such a way. and we are also basing the mod off of the books, not the movie.

  10. #40
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Like Roman_Man#3 said we are doing the mod on the books and not on the film .
    So i am not sure knights are very acurate

  11. #41

    Default Re: Ideas

    Quote Originally Posted by Jubal_Barca
    Calormene priests as a possible unit?
    I would avoid that. The Calormene priests would not have been warriors. They would be more at home sitting around eating and drinking wine. There is no way they'd risk their necks on the battlefield. There is never any mention of them in the books, so I would exclude them. As I've said before, the druids chanting / women screeching ability would be good for the Imperial Narnian Hags.

  12. #42

    Default Re: Ideas

    For the Hags, maybe we could get someone to record screaming wildly, and then put it in for the ability.

  13. #43
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Quote Originally Posted by Caravel
    I would avoid that. The Calormene priests would not have been warriors. They would be more at home sitting around eating and drinking wine. There is no way they'd risk their necks on the battlefield. There is never any mention of them in the books, so I would exclude them. As I've said before, the druids chanting / women screeching ability would be good for the Imperial Narnian Hags.
    thinking about it, i agree that Calormene priests would not fight.

    Hags are defiantly going to be in the game.

  14. #44

    Default Re: Ideas

    Quote Originally Posted by Roman_Man#3
    For the Hags, maybe we could get someone to record screaming wildly, and then put it in for the ability.
    That can be arranged.......

  15. #45

    Default Re: Ideas

    Quote Originally Posted by Caravel
    That can be arranged.......

    Are you implying that you could do it?

  16. #46
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Quote Originally Posted by Roman_Man#3
    Are you implying that you could do it?
    Hi
    that would be great if you could

  17. #47
    Naked Game Fanatic Member Murfios's Avatar
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    Default Re: Ideas

    Make the giants not so giant. Lets say like this: The medium size one is my suggestion....
    (smallest one is an average human)
    Being too big will make the game look weird and imposible to kill them.
    Last edited by Murfios; 04-27-2007 at 12:03.

  18. #48
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Yes. i totaly agree with making the giants not to big

    for as u said it would look rubish if they were too big

  19. #49

    Default Re: Ideas

    guys what about formations , what kind of unit formations will we be having?

    coz ours is a completely different theme
    i suggest the following

    1> loose formations for the animals
    2> wedge for the centaurs ( as in the movie)
    3> phalanx for the elite guards

    rest m not able to think but the point is we have not even thought of formations , we must have a few new ones matching our units

  20. #50
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Yes, I agree, but we need to do a couple more models before we can start to think of units formations

  21. #51
    Lord of Numbria Member King_Numero's Avatar
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    Default Re: Ideas

    No phalanx formation. It wouldn't make sense for them to be in a phalanx formation.

    Can't we invent our own formations?
    Last edited by King_Numero; 04-27-2007 at 17:08.
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  22. #52
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Quote Originally Posted by King_Numero
    No phalanx formation. It wouldn't make sense for them to be in a phalanx formation.

    Can't we invent our own formations?
    I have never tried making my own formation but i think it is possible ( i would have to have that confiremed ) If we did though that would help loads

  23. #53
    Lord of Numbria Member King_Numero's Avatar
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    Default Re: Ideas

    Quote Originally Posted by Murfios
    Make the giants not so giant. Lets say like this: The medium size one is my suggestion....
    (smallest one is an average human)
    Being too big will make the game look weird and imposible to kill them.
    You know this looks like a good size differential between giants (tallest), humanoids (medium) and dwarves (smallest). If you look at Pauline Baynes' illustrations from the books this is about the size difference between the races.
    Narnia: Total War Team Member

  24. #54
    Lord of Numbria Member King_Numero's Avatar
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    Default Re: Ideas

    Quote Originally Posted by oscarreeve
    I have never tried making my own formation but i think it is possible ( i would have to have that confiremed ) If we did though that would help loads
    You might want to find a guy named Darth Vader. He's done custom formations on several mods including his own.
    Narnia: Total War Team Member

  25. #55
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Hi
    King Numero Could u try and find a thread that Darth Vader has posted in then post a link here

  26. #56
    Lord of Numbria Member King_Numero's Avatar
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    Default Re: Ideas

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  27. #57
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Thanks

  28. #58
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Smile Re: Ideas

    Hmm, what exactly do people mean by "formations" at this point. Special abilities (phalanx, testudo, wedge ect.) cannot be modded, but what darth vader has done is mod how the AI deploys its units at the start of a battle (thus effecting the entire course of the battle). This is fairly easy to do if you know how (which I don't). The third possible meaning of formation, is the spacing between units in a formation, and this is a simple mater of changing a few values in the edu. Hope this clears things up a bit.
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  29. #59
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Quote Originally Posted by Pharnakes
    Hmm, what exactly do people mean by "formations" at this point. Special abilities (phalanx, testudo, wedge ect.) cannot be modded, but what darth vader has done is mod how the AI deploys its units at the start of a battle (thus effecting the entire course of the battle). This is fairly easy to do if you know how (which I don't). The third possible meaning of formation, is the spacing between units in a formation, and this is a simple mater of changing a few values in the edu. Hope this clears things up a bit.
    Yes, as darth vader has not got back to me i will have to learn how to create formations , anyway it is an area in which i have never modded before so if anyone finds any tuorials on it that will be great .
    but what darth vader has done is mod how the AI deploys its units at the start of a battle (thus effecting the entire course of the battle). This is fairly easy to do if you know how (which I don't)
    and it is this formation i want to learn how to do

  30. #60
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Smile Re: Ideas

    You could try asking Thorlof.
    Asia ton Barbaron The new eastern mod for eb!

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