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  1. #1
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Ideas

    Here is a thread were you can post your ideas

  2. #2

    Default Re: Ideas

    Alsan to be in battles;
    Make a handler with one handled aslan and 6 invisible handlers.

    Underway Gnomes as mercs?
    Mod leader of Warhammer; Total War


  3. #3

    Default Re: Ideas

    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  4. #4
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Smile Re: Ideas

    Hi I have been looking at the units thread and just a few ideas and possible problems form this.

    1. Centaurs I know have been built successfully by moving the rider forwards on a horse to replace its head, but unfortunately they split apart when they die and nobody has been able to think of a way to try and correct this. This might not sound so bad and it isn't for HTH but when a group of centaurs are hit by a volley of arrows and a few seconds later apparently explode...

    2. The game only allows for one skeleton for dogs and one for boars (I think thats possible anyway) so Aslan, wolves and leopards are impossible I think. On the other hand I don't know wether or not it is possible to have more than one skin for dogs so perhaps it would be possible to have wolves for Jadis and dogs for Narnia (I think the books mention dogs in Aslan's army)

    3. Hoggy I know has produced minotaurs for his blue lotus mod with complete success so far as I know.

    4. Dwarves and giants are probably possible as I know it is possible to scale units but I seem to remember something about scaling difficulties.


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  5. #5

    Default Re: Ideas

    The centaurs sound unsuitable from what you've said, in that they're not new models, but the rider moved forwards. The reason that they split apart when killed is because they are not really an individual but still a horse and rider, this is not really good enough. What is needed here is a modeller.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  6. #6

    Post Re: Ideas

    Hi Wolfe,
    I'm no modder yet, I would have thought that all you need to do is make a new model, a new unit and a new animation and you can have whatever you like with the game's units? The same could perhaps also be true for the dying centaur if you was to try and change it's death animation, if that is possible? I'm not especially sure, sadly I have little or no idea about modding and many other thing due to my stupidity, yet I would have thought that one can. However I would suggest that oscarreeve and other members of the great Narnia: Total War team check with the modding experts first before they can be too sure on this - my knowlage only extend onto how to lose battles.
    Last edited by Omanes Alexandrapolites; 03-13-2007 at 11:21.
    Dawn is nature's way of telling you to go back to bed

  7. #7

    Default Re: Ideas

    The centaur would perhaps be easiest (?) as you would have the horses and human models to work with providing you can import/export the meshes to a CAD program such as 3dsmax. I know next to nothing about modding RTW or modelling so I'm not sure of it's limitations, though if someone got a Minotaur into the game, a centaur should also be possible.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  8. #8
    Naked Game Fanatic Member Murfios's Avatar
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    Default Re: Ideas

    Aslan should be in Historical Battles. Should Arrive late in the ballte where they have almost lost.

  9. #9
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Quote Originally Posted by Murfios
    Aslan should be in Historical Battles. Should Arrive late in the ballte where they have almost lost.
    I think having Aslan in historical battles is an exellent idea

  10. #10

    Default Re: Ideas

    Calormenes also worshipped Zardeenah, lady of the night. She was goddess of virgins and darkness.
    Mod leader of Warhammer; Total War


  11. #11
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Quote Originally Posted by Jubal_Barca
    Calormenes also worshipped Zardeenah, lady of the night. She was goddess of virgins and darkness.

  12. #12
    Naked Game Fanatic Member Murfios's Avatar
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    Default Re: Ideas

    Make the giants not so giant. Lets say like this: The medium size one is my suggestion....
    (smallest one is an average human)
    Being too big will make the game look weird and imposible to kill them.
    Last edited by Murfios; 04-27-2007 at 12:03.

  13. #13

    Default Re: Ideas

    Quote Originally Posted by Jubal_Barca
    Calormenes also worshipped Zardeenah, lady of the night. She was goddess of virgins and darkness.
    I did mention this in the earlier thread in the forge before this forum was opened:
    Quote Originally Posted by Caravel
    I'm not sure how you would impliment Aslan the Lion in a TW game. If he is placed as the initial faction leader of the Narnian faction, he will eventually die, which would be wrong. It is not really feasible to create a uinique unit of Aslan for a game such as this. At the end of the day the Narnian Kings (humans) will be your faction leaders, so where does Aslan fit in? Personally I think Aslan is basically the Narnians' god, in the way that Tash is the Calmormenes' god. I would say that Aslan could be implemented as the diety for the Narnians, with Shrines of Aslan (pagan looking structures to fit in with the "silvan" theme of the Narnian faction - such as the stone table), and large statues of him inside your settlements, but he should never appear in person. For Tash, Azaroth and Zardeenah (Calormene dieties), larger ornate temples of the eastern type would be more suitable. The Tisroc could also have retinues of a Priest of Tash etc etc, the Narnians would probably not have such retinues. Unit's of lions would be viable units as there was another Lion in the LWW.

    Do you have any other ideas as to the implementation of the Calormene deities? I'm thinking temples alone, and perhaps a great temple as a wonder or two.

    Aslan in historical battles would be less problematic, but IMHO would not make for particularly interesting engagements.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  14. #14
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Erm . I am not to good with my english so I would need to know what implementation ment before i can answer.

    and post about a Colormen temple as a wonder in the wonders thered for i think it is an exellent idea

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