Here is a thread were you can post your ideas
Here is a thread were you can post your ideas
Alsan to be in battles;
Make a handler with one handled aslan and 6 invisible handlers.
Underway Gnomes as mercs?
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
Hi I have been looking at the units thread and just a few ideas and possible problems form this.
1. Centaurs I know have been built successfully by moving the rider forwards on a horse to replace its head, but unfortunately they split apart when they die and nobody has been able to think of a way to try and correct this. This might not sound so bad and it isn't for HTH but when a group of centaurs are hit by a volley of arrows and a few seconds later apparently explode...
2. The game only allows for one skeleton for dogs and one for boars (I think thats possible anyway) so Aslan, wolves and leopards are impossible I think. On the other hand I don't know wether or not it is possible to have more than one skin for dogs so perhaps it would be possible to have wolves for Jadis and dogs for Narnia (I think the books mention dogs in Aslan's army)
3. Hoggy I know has produced minotaurs for his blue lotus mod with complete success so far as I know.
4. Dwarves and giants are probably possible as I know it is possible to scale units but I seem to remember something about scaling difficulties.
I can only hope that I am not casting to much of a damper on the mod and say that I am entirely in support of the mod.![]()
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Asia ton Barbaron The new eastern mod for eb!
Laziest member of the team![]()
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My red balloons, as red as the blood of he who mentioned Galatians.
Roma Victor!
Yous ee gishes?
The centaurs sound unsuitable from what you've said, in that they're not new models, but the rider moved forwards. The reason that they split apart when killed is because they are not really an individual but still a horse and rider, this is not really good enough. What is needed here is a modeller.
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
Hi Wolfe,
I'm no modder yet, I would have thought that all you need to do is make a new model, a new unit and a new animation and you can have whatever you like with the game's units? The same could perhaps also be true for the dying centaur if you was to try and change it's death animation, if that is possible? I'm not especially sure, sadly I have little or no idea about modding and many other thing due to my stupidity, yet I would have thought that one can. However I would suggest that oscarreeve and other members of the great Narnia: Total War team check with the modding experts first before they can be too sure on this - my knowlage only extend onto how to lose battles.
Last edited by Omanes Alexandrapolites; 03-13-2007 at 11:21.
Dawn is nature's way of telling you to go back to bed
The centaur would perhaps be easiest (?) as you would have the horses and human models to work with providing you can import/export the meshes to a CAD program such as 3dsmax. I know next to nothing about modding RTW or modelling so I'm not sure of it's limitations, though if someone got a Minotaur into the game, a centaur should also be possible.
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
Aslan should be in Historical Battles. Should Arrive late in the ballte where they have almost lost.
I think having Aslan in historical battles is an exellent ideaOriginally Posted by Murfios
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Calormenes also worshipped Zardeenah, lady of the night. She was goddess of virgins and darkness.
Originally Posted by Jubal_Barca
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Make the giants not so giant. Lets say like this: The medium size one is my suggestion....
(smallest one is an average human)
Being too big will make the game look weird and imposible to kill them.
Last edited by Murfios; 04-27-2007 at 12:03.
I did mention this in the earlier thread in the forge before this forum was opened:Originally Posted by Jubal_Barca
Do you have any other ideas as to the implementation of the Calormene deities? I'm thinking temples alone, and perhaps a great temple as a wonder or two.Originally Posted by Caravel
Aslan in historical battles would be less problematic, but IMHO would not make for particularly interesting engagements.
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
Erm . I am not to good with my english so I would need to know what implementation ment before i can answer.
and post about a Colormen temple as a wonder in the wonders thered for i think it is an exellent idea
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