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  1. #1

    Default Re: Ideas

    Calormenes also worshipped Zardeenah, lady of the night. She was goddess of virgins and darkness.
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  2. #2
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Quote Originally Posted by Jubal_Barca
    Calormenes also worshipped Zardeenah, lady of the night. She was goddess of virgins and darkness.

  3. #3
    Naked Game Fanatic Member Murfios's Avatar
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    Default Re: Ideas

    Make the giants not so giant. Lets say like this: The medium size one is my suggestion....
    (smallest one is an average human)
    Being too big will make the game look weird and imposible to kill them.
    Last edited by Murfios; 04-27-2007 at 12:03.

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    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Yes. i totaly agree with making the giants not to big

    for as u said it would look rubish if they were too big

  5. #5

    Default Re: Ideas

    guys what about formations , what kind of unit formations will we be having?

    coz ours is a completely different theme
    i suggest the following

    1> loose formations for the animals
    2> wedge for the centaurs ( as in the movie)
    3> phalanx for the elite guards

    rest m not able to think but the point is we have not even thought of formations , we must have a few new ones matching our units

  6. #6
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Yes, I agree, but we need to do a couple more models before we can start to think of units formations

  7. #7
    Lord of Numbria Member King_Numero's Avatar
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    Default Re: Ideas

    No phalanx formation. It wouldn't make sense for them to be in a phalanx formation.

    Can't we invent our own formations?
    Last edited by King_Numero; 04-27-2007 at 17:08.
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  8. #8
    Lord of Numbria Member King_Numero's Avatar
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    Default Re: Ideas

    Quote Originally Posted by Murfios
    Make the giants not so giant. Lets say like this: The medium size one is my suggestion....
    (smallest one is an average human)
    Being too big will make the game look weird and imposible to kill them.
    You know this looks like a good size differential between giants (tallest), humanoids (medium) and dwarves (smallest). If you look at Pauline Baynes' illustrations from the books this is about the size difference between the races.
    Narnia: Total War Team Member

  9. #9

    Default Re: Ideas

    Quote Originally Posted by Jubal_Barca
    Calormenes also worshipped Zardeenah, lady of the night. She was goddess of virgins and darkness.
    I did mention this in the earlier thread in the forge before this forum was opened:
    Quote Originally Posted by Caravel
    I'm not sure how you would impliment Aslan the Lion in a TW game. If he is placed as the initial faction leader of the Narnian faction, he will eventually die, which would be wrong. It is not really feasible to create a uinique unit of Aslan for a game such as this. At the end of the day the Narnian Kings (humans) will be your faction leaders, so where does Aslan fit in? Personally I think Aslan is basically the Narnians' god, in the way that Tash is the Calmormenes' god. I would say that Aslan could be implemented as the diety for the Narnians, with Shrines of Aslan (pagan looking structures to fit in with the "silvan" theme of the Narnian faction - such as the stone table), and large statues of him inside your settlements, but he should never appear in person. For Tash, Azaroth and Zardeenah (Calormene dieties), larger ornate temples of the eastern type would be more suitable. The Tisroc could also have retinues of a Priest of Tash etc etc, the Narnians would probably not have such retinues. Unit's of lions would be viable units as there was another Lion in the LWW.

    Do you have any other ideas as to the implementation of the Calormene deities? I'm thinking temples alone, and perhaps a great temple as a wonder or two.

    Aslan in historical battles would be less problematic, but IMHO would not make for particularly interesting engagements.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  10. #10
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Erm . I am not to good with my english so I would need to know what implementation ment before i can answer.

    and post about a Colormen temple as a wonder in the wonders thered for i think it is an exellent idea

  11. #11

    Default Re: Ideas

    Implementation just means ways to use them in game.
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  12. #12
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Ok . I am planning on only having the colormen deities as temples

  13. #13

    Default Re: Ideas

    Calormene priests as a possible unit?
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  14. #14
    Ossie The 1st Member Ossie The Great's Avatar
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    Default Re: Ideas

    Quote Originally Posted by Jubal_Barca
    Calormene priests as a possible unit?
    Thanks. yes Like Julbal_Barca said Calormene Priests ( of tash ) ar a possible unit

  15. #15

    Default Re: Ideas

    Quote Originally Posted by Jubal_Barca
    Calormene priests as a possible unit?
    I would avoid that. The Calormene priests would not have been warriors. They would be more at home sitting around eating and drinking wine. There is no way they'd risk their necks on the battlefield. There is never any mention of them in the books, so I would exclude them. As I've said before, the druids chanting / women screeching ability would be good for the Imperial Narnian Hags.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

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