I would also like it if possible, thanks :)
I would also like it if possible, thanks :)
Pretty much got the houserules figured out yet Xtian? I can't wait to get started. Spring break starts this week so I'll have plenty of time to play.![]()
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
My spring break is in 2 weeks so it may be a while
I just want some suggestions for some recruiting limitations. We shouldn't be running around fighting Romans with Elite stacks at the beginning of the game.
Does anyone have some suggestion about how to phase recruitment for certain units with actual dates in the game? Not overkill so there is too much to remember. Maybe just some dates to wait for recruitment for certain units?
I want the Carthie challege to rely on Mercenaries too. How about a ratio. Like for every Carthie in an army you need a merc as well. To make it more realistic. Any suggestions on this?
The History of the Getai AAR
https://forums.totalwar.org/vb/showthread.php?t=79451
Star Haven: A fantasy AAR using Deus lo Vult
https://forums.totalwar.org/vb/showthread.php?t=83098
Hi Komrades
Some coins:
1. Let Romanii take Messana&Lilibeo and(?) Corsica&Sardinia (238bc/sell?) to simulate defeat in the 1st Punic War.
don`t use elite troops against Romanii this time
2. Build iberian Empire for Barcid child and win the 2nd Punic (Hannibal) war.
It will be more chellenging if romanii will have Polybian legions earlier then 210bc when Hanno will be conquering nothern italy (through alps undoubtly in 218bc).
Campaigns:
EB1.1 Qarthadast - completed
EB1.1+MMP1.1 Pahlava campaign (VH/M)- ceased by RL
EB1.2(alx.exe)+MMP3.1 for Alex(Lz3) Hayasdan - ongoing
How about having only 5 units in an army to be citizens and the rest have to be mercs+ local troups.
Hmmm... wonder were Numahr is...
Well, for army limitations I would suggest to use poeni citizen militia only when they were historicaly used: If there was dire need for them. I don't think you should loose to much thougts over limitations, because the only real good medium and heavy units Carthage gets are mercenarys or local troops, whether Iberians, Samnites, Greek hoplites and so on. Well, and Sacred Band Inf. and Cav. is clear: 1, Max 2 units. Perhaps if the empire becomes really big (Spain, Italy, perhaps Greece or Egypt) then you should consider 1 unit of both for every of these ''big colonies'', as I call them, just to let them be some kind of bodyguard for the local Governor and a few very loyal guys in case that this governor may try to form his own empire...
Well, if you expand that far, you should consider some military or administrational reforms. Such as forming standing forces and perhaps a change to monarchy (well, the fact is, Carthage is ruled by fat, rich merchants who only think of profit, if carthage extends over huge amounts of land you will need one strong Shophet to rule who does the best for the nation, not for his pocket) But just some suggestions to not get bored until I finally can lay my hand on Numahr's promising spreadsheet.
Last edited by Basileus Seleukeia; 03-19-2007 at 20:05.
Bookmarks