Speaking of that, anyone figure out yet what exactly governs it in the game? Is it a specific benefit attached to the bodyguards of any main character, or is it defined in the EDU? My first guess would've been general_unit in the attributes is causing it, but I don't have enough time ever to actually test all my ideas, lol. So, maybe someone else has made general bodyguard units recruitable w/o attached generals, and could give feedback on whether or not they seem to regenerate even w/o the named character as part of the crew?Originally Posted by Xdeathfire
I ask because it might be really cool to play around with regenerating sherwood archers and the like, even if I have to let some of my generals pop out w/ sherwood archer companions to do it![]()
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