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Thread: The Julii dont like children ???

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  1. #1

    Post Re: The Julii dont like children ???

    Hi Dexter,
    Quote Originally Posted by Dexter
    1. what is the reason for this child lack of children ???
    I'm sorry, yet I don't know exactly the cause, yet perhaps they have fertility reducing traits - that could possibly be causing their infertility and seeming in-ability to have children. Also it could be based upon how many provinces you have - if you don't have many provinces then your generals will not be too desperate to conceive male children - R:TW likes to give you only one male general per-province, which can be quite irritating. However don't fear, fast expansion can cure hopefully cure it!
    Quote Originally Posted by Dexter
    2. why do city gowernors become losers ? - i build the military structures later
    Sadly, city governors become losers for just being in a city twiddling their thumbs. They get bored, and, especially if you have a nice sized 50,000+ treasury, they go off gambling your monetary funds, purchasing refined artwork and dipping their fingers in your hard earned treasury! The best way is to send generals that are starting to become corrupt off on campaign in an army where they simply cannot thieve your cash. Another option is to send generals off to cities with academies - they can pick up great and useful traits from their schooling which can turn them into great and amazing generals, yet there, unfortunately, still is a nasty corruption risk.
    Quote Originally Posted by Dexter
    3. is there a file which can be moded, edited ?
    I'm sorry, yet I don't know anything about modding, yet perhaps you could ask the modders in the modding forums - I'm sure they would be more than willing to help you out!

    Also perhaps this great thread could help you out!

    Good luck with getting your family up to scratch! Cheers!
    Dawn is nature's way of telling you to go back to bed

  2. #2

    Thumbs up Re: The Julii dont like children ???

    thanx Omanes !!!

    The problem seems now obvious .. i turtled a lot whit 6-10 provinces .. and let almost all my generals in the city ... now they will learn to walk ...
    Shrine of ceres is maybe my savior .. i did not like this one as it seemed only to give agricultural benefits besides the priest ... and bachus .. well my generals decided that drinking was easier than running an empire
    thanx again
    "One who knows the enemy and knows himself will not be in danger in a hundred battles.
    One who does not know the enemy but knows himself will sometimes win, sometimes lose.
    One who does not know the enemy and does not know himself will be in danger in every battle."

  3. #3
    Fredericus Erlach Member Stuperman's Avatar
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    Default Re: The Julii dont like children ???

    Once generals marry, they need to settly down for a honey moon with the new wife. i.e. kids are much rarer for generals on campaign that arn't in a city often or for a couple of years at a time.

    they will also get bad habits based off the buildings in the settlement, you might want to take them out a city every couple of years and have them build watch towers or something.
    Last edited by Stuperman; 03-14-2007 at 09:06.
    Fredericus Erlach, Overseer of Genoa, Count of Ajaccio in exile, 4th elector of Bavaria.


  4. #4

    Post Re: The Julii dont like children ???

    Hi again Dexter,
    I can now see part of your problem with your corruption! You need to build temples to Jupiter - they provide you with a great preist (law), give you double the public order and also provide you with an amazing weapon against corruption! One of the best options for your generals is to send your generals to each province with each sort of temple for a turn or two so you get each preist as a great and useful ancillary helping you in your quest for more family members, improved public order and other such great benefits! Good luck, cheers!
    Dawn is nature's way of telling you to go back to bed

  5. #5

    Default Re: The Julii dont like children ???

    hy Omanes
    initially i did exactly that, but the family did die out ...
    then i only built temples to jupiter ... that did not work either ..
    than i did built to jupiter and ceres .. but not bachus ...
    and i did drag and drop the priests from old father (60) to son
    it has benefits to have all 3 priests but still 75% of the boyos were .. how to say .. IQ = - 100 ... the rest were acceptable ... it seems to me that i had to much money always ower 50000 .. many of them did gamble .. disliked races or/and games .. were dull, did not like to get up "what`s the reason anyway?"
    But maybe all temples and the Blitz tactic is the answer .. and occasionally staying in town for 2-4 years then get on moving ...
    I`m not sure but it seems getting him out of town and back in the same turn is helping to get children (?)
    "One who knows the enemy and knows himself will not be in danger in a hundred battles.
    One who does not know the enemy but knows himself will sometimes win, sometimes lose.
    One who does not know the enemy and does not know himself will be in danger in every battle."

  6. #6
    the oats that are mighty Member mightilyoats's Avatar
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    Default Re: The Julii dont like children ???

    Well, here is what I normally do, with very good results:
    - I always only keep one family member in a town, no more.

    - Never end your turn with more than 50 000 denarii in your bank. Build large fleets if you don't know what to do with the money.

    - Always keep your towns with governers at the highest possible tax rate.

    - Never end a turn with with governed towns not building something (if they can of course)

    - If you have a town, sitting at very high tax, and the happyness face is blue, build like mad (troops and buildings). This should create a good governor out of your family member.

    Normaly I would only have two or three generals on campaign, one being the faction heir, the others being possible future heirs. As soon as your leader dies, leave the heir in the last town hy conquered. He should still have enough time to have kids.

    The settlements list scroll will also aid you greatly in the administration of your empire. You can sort the list according to happiness, population, governer etc.

    Good luck!
    S-U-C-E-S! That's the way you spell... suces?

  7. #7
    Member Member Critical Bill's Avatar
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    Default Re: The Julii dont like children ???

    You have your faction leader out and about?

    I'd always thought it was better to have him sitting in your capital (no scientific reason behind this!)

    Are there disadvantages to having him leading the armies?

  8. #8
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: The Julii dont like children ???

    Are there disadvantages to having him leading the armies?
    There's no advantages really, other than the satisfaction of seeing your mighty leader at the forefront of the battles. Often the faction leaders start off as the best commanders so keeping their command rating high by winning battles can help secure a strong lineage, although really many more factors influence their offspring's traits. The disadvantage is of course there's more chance the poor blighter gets a blade lodged in his head and he takes an earlier than necessary trip on the Ferryman's boat.

    Quote Originally Posted by Stuperman
    Once generals marry, they need to settly down for a honey moon with the new wife. i.e. kids are much rarer for generals on campaign that arn't in a city often or for a couple of years at a time.

    they will also get bad habits based off the buildings in the settlement, you might want to take them out a city every couple of years and have them build watch towers or something.
    I'm not convinced that is the case. I've never noticed governors stuck in settlements gain children more than those out on the field. Births seem quite random. Obviously fertility traits help influence which of your family members are going to get a child next, other than merely boost the chances of having a child full stop.

    As to bad habits in settlements, they also gain good traits much better by being in a settlement. You just have to make sure you keep them out of settlements that have buildings that encourage a lavish lifestyle or one of wantonness. Taverns and temples devoted to wine or love or fertility etc usually cause your governors to turn into drunken womanizers. Whereas ones that have temples to gods of war, academies etc often help create a strong leader. Actually in standard RTW, academies actually gave no benefits other than additional retinue characters. The Bugfixer and I think BI changed this, although the later patches might also have done the same. In any case, I'm happy to allow my generals to sit at home as I never have an abundance of cash anyway which gives them more bad traits.
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  9. #9
    the oats that are mighty Member mightilyoats's Avatar
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    Default Re: The Julii dont like children ???

    Ok, sorry, let me rephrase that. I always leave my faction leader in a settlement. I don't really have a preference like it must be the capital... Just any settlement (the closest one...) In the mean time I let my faction heir smash into as many enemies as I can find. When my leader dies, obviously my heir is out and about. He becomes the new leader, so I send him to the closest town to retire and have kids... Rinse. Repeat.
    S-U-C-E-S! That's the way you spell... suces?

  10. #10
    Member Member Critical Bill's Avatar
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    Default Re: The Julii dont like children ???

    I see, thanks.

    So there's no particular reason to have your faction leader live in the capital?

  11. #11

    Post Re: The Julii dont like children ???

    Quote Originally Posted by Critical Bill
    So there's no particular reason to have your faction leader live in the capital?
    Not really Critical Bill - it's often best to have him as far away from the capital as possible in fact - the faction leader often provides a good happiness bonus to wherever he is governing so placing him a long way from the capital can help maintain your mighty empire's stability by counter-acting the horrible distance from capital penalty!
    Dawn is nature's way of telling you to go back to bed

  12. #12
    the oats that are mighty Member mightilyoats's Avatar
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    Default Re: The Julii dont like children ???

    Hey, I never thought of that Omanes... Good one. I usually leave him in the last settlement he captured. So it comes down to the same anyway.
    S-U-C-E-S! That's the way you spell... suces?

  13. #13
    Fredericus Erlach Member Stuperman's Avatar
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    Default Re: The Julii dont like children ???

    Quote Originally Posted by professorspatula
    As to bad habits in settlements, they also gain good traits much better by being in a settlement. You just have to make sure you keep them out of settlements that have buildings that encourage a lavish lifestyle or one of wantonness. Taverns and temples devoted to wine or love or fertility etc usually cause your governors to turn into drunken womanizers. Whereas ones that have temples to gods of war, academies etc often help create a strong leader. Actually in standard RTW, academies actually gave no benefits other than additional retinue characters. The Bugfixer and I think BI changed this, although the later patches might also have done the same. In any case, I'm happy to allow my generals to sit at home as I never have an abundance of cash anyway which gives them more bad traits.
    true, with taxes high and build ques full sitting arond for a while can be good, I find that god of war also has some nasty traits as well like anger. i.e. I love temple of Nike as Greeks (hoplites with 4 exp as new recruits is cool!) but all my generals get unquenchable rage or some such thing, I rarely exterminate new towns too. I have found that sitting on one settlement for a long peiod of time can make u r generals gay (asre/minion) which is bad for influsnace IIRC.
    Fredericus Erlach, Overseer of Genoa, Count of Ajaccio in exile, 4th elector of Bavaria.


  14. #14

    Thumbs up Re: The Julii dont like children ???

    tested a bid whit other factions, and the results were promising, just don`t keep two generals in one city .. one of them will always be a real pain in the .. you know ...

    thanx for all the help !!!
    "One who knows the enemy and knows himself will not be in danger in a hundred battles.
    One who does not know the enemy but knows himself will sometimes win, sometimes lose.
    One who does not know the enemy and does not know himself will be in danger in every battle."

  15. #15

    Default Re: The Julii dont like children ???

    There is no concrete evidence to support the theory but I believe that the program has built-in mechanisms for keeping some sort of balance between the number of male family members you have and how many provinces you control.

    Go forth and conquer and you will soon find that candidates present themselves for adoption, that your spinsters get marriage proposals from talented suitors and that your captains start winning Man of the Hour awards all over the map. I also believe that there is a strong tendency for blood-line male offspring to be born about 16 years before granddad is likely to be popping his clogs.

    I have never seen any connection at all between birth-rate and having hubby at home or away on business. All and I do mean all of my male family members are permanently out in the field (to avoid the "wealth=bad traits" syndrome) and the gals at home produced six babies last turn!

    I play RTR:PE but as far as I am aware, that's quite irrelevant because birth-rate hasn't been modified, or inded, could be.

  16. #16

    Post Re: The Julii dont like children ???

    Hi bugrit,
    Yep, your first point is true R:TW generally only likes to have one general per province. However, this, from experience only restricts adoptions and man of the hour events. I am also quite sure that EB have reduced the amount of generals by allowing only two per-province. I'm not completely sure, yet I hope this helps you, good luck, cheers!
    Last edited by Omanes Alexandrapolites; 03-22-2007 at 18:10.
    Dawn is nature's way of telling you to go back to bed

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