Couldn't Carthage and the connection to the rest of North-Africa be represented by a unique building complex, representing the money and troops available for Sicily? Of course, this complex should only work for the Carthaginians.
Couldn't Carthage and the connection to the rest of North-Africa be represented by a unique building complex, representing the money and troops available for Sicily? Of course, this complex should only work for the Carthaginians.
"The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr
personally, i'm not in favour of it. However, Lylibeum will be the phoenician capital ingame and there will be several ways to implement via script the connection with carthage - request of troops, sending of troops, money, navy and so on.
Team Member
Invasio Barbarorum modder
Starts in (333)334 bc and ends (by now, in the actual beta) in 222 BC
Team Member
Invasio Barbarorum modder
The start date should be something between 338 BB and 333 BC (it depends upon the final setting we'll decide to use) and the end date in 222 BC. The mod runs rougly from the dissolution of the Latin League and the conquest of Mediolanium with the final defeat of the great Gallic coalition already crushed at Telamon
Will Epirus be a playable faction?
No, at present.Originally Posted by Fenring
Epirus will be regarded as a "rebel" army and such an event like Pyrrus' invasion will be managed using a "spawning army" script.
Probably in the future we'll introduce some alternative campaigns using different settings for the playable factions, and in one of these campaigns Epirus may be a playable one.
Great units! Looking forward to release
Simply wonderful! I can't wait for the release!!!
Slainte!!![]()
A bit late, but I have to say those units are beautiful, and the descriptions fascinating. This mod promises to shed light on Italy beyond what we all know about Rome, and that I must praise.
"The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr
THE GREEKS
GREEK MERCENARIES
Hoplitai - mercenary hoplites
Ekdromoi Hoplitai - mercenary fast hoplites
Peltastai Akontistai - mercenary light infantry
Tarantinoi - mercenary light cavalry equipped in the Tarantine style.
Sphendonetai Rhodioi - Rhodian slingers
Toxotai Kretaioi - Cretan archers
PSILOI - Levy skirmishers
Psiloi Akontistai
Psiloi Sphendonetai
Psiloi Toxotai
ITALIOTAE - THE ITALIOTE LEAGUE
Hetairoi Italiotai - general's horse guard
TARENTUM - TARAS
TARANTINE CITIZEN UNITS
Taxeis Hoplitai Tarantinoi - Tarantine militia spearmen
Taxeis Phalangitai Tarantinoi - Tarantine reformed militia pikemen
Hippeis Tarantinoi - Taranitne light cavalry
Hipparchoi Tarantinoi - Tarantine heavy cavalry
SPARTAN AUXILIARY UNITS
Ekdromoi Hoplitai Lakedaimonioi - Spartan fast hoplites
Hoplitai Lakedaimonioi - Spartan hoplites
Hoplitai Spartiatai - Spartan full-citizen hoplites
CROTON - KROTON
Hoplitai Krotoniates - Krotonian hoplites
THURII - THOURIOI
Hoplitai Thourioi - Thurian hoplites
METAPONTUM - METAPONTION
Hoplitai Metapontinoi - Metapontine hoplites
LOCRI EPIZEPHYRII - LOKROI EPIZEPHYRIOI
Hoplitai Lokroi - Locrian hoplites
RHEGIUM - RHEGION
Hoplitai Rheginoi - Rhegine hoplites
VELIA - ELEA
Hoplitai Eleates - Elean hoplites
HERACLEA - HERAKLEIA
Hoplitai Herakleioi - Heraclean hoplites
SYRACUSAE - SYRAKUOSAI
Hetairoi Syrakosioi - general's horse guard
Taxeis Hoplitais Sirakosioi - Syracusan militia infantry
Epilektoi Hoplitai Sirakosioi - Syracusan elite hoplites
Hippotoxotai Sirakosioi - Syracusan horse archers
Hippeis Syrakosioi - Syracusan heavy cavalry
FOREIGN MERCENARIES IN SYRACUSAN SERVICE
Kampanoi - Campanian mercenaries
Tyrrhenoi - Etruscan or other central Italian mercenaries
Ligues - Ligurian mercenaries
Keltoi - Celtic mercenaries
SICILIAN REGIONAL UNITS
SICULI
Lancearii Siculi - Sicel spearmen
Equites Siculi - Sicel cavalry
SICANI
Ferentarii Sicani - Sicanian light infantry
ELYMI
Hoplites Elymi - Elymian hoplites
Equites Elymi - Elymian cavalry
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Yes, we are going to use the 4 turn per year script.Originally Posted by CaesarAugustus
During the whole timeframe covered by our mod the Romans used the so called "Camillian legion", the first one to adopt the manipular formation. It seems that the "Polybian legion" entered in use during the 2nd Punic War, so a bit later than the end date of our timeframe.
Some "late" units, for example some types of the Hellenistic era, will be recruitable by the Hellenic factions only after they had reached a certain degree of development via the constructions of some structures.
this mod looks and sounds amazing. keep up the good work.
Auxilia - no release date just yetBut beare in mind we are working hard to finish it in reasonable time...
Thanks. I'll pass the time gazing longingly at your unit artwork!Originally Posted by Hister
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One other question - is the celtic faction going to have chariots? Somewhere around here I've got an old wargames army list for the period which allows them.
Overheard at wargaming convention -
'I never had any time for Pyrrhus - if there's one thing I can't stand it's a bad winner!'
My god... I thought EB was my final TW mod to play...
This looks great and promises so much, can't wait till it 's released.
The period is an interesting one, for sure!
BTW, is there a mod which covers 507BC to 476 AD?
Respect guys!
I want to play this so bad. I think they will def be a feather in any RTW players hat!![]()
Well thank you guys, it's been a while since we posted here! Our main activity can be seen on RTC forums where you can see our progress made on M2TW engine.
RTW version of the mod was idle for some time but now Luciano started to continue work on it. Probably we will have M2TW and RTW versions both come out for you fans to try. Pretty awesome right!?![]()
And to answer Bacchus, Rorarii is making a mod that covers early era Rome period but haven't spotted any mod that would have such a long time span - it's hard to present such a long time without inconsistencies, agme engine only allows that much...
Link to Rorarii's mod: http://www.twcenter.net/forums/showthread.php?t=136142
Thanks Hister!
Glad to hear the mod is still going to come out, sometime!
Last edited by Bacchus; 04-26-2008 at 11:08.
wow
i am really looking forward to this new mod!
Yet Brutus says he was ambitious, and Brutus is an honorable man
Gosh!!!
Just stumbled upon this mod, and it looks really good!
Very nice work on those units, I must say.
Darn! Now I'm waiting for EB2 and PI. Seems all I do theese days is wait for mods.
Well, I haven't got anything better to do anyway.![]()
Oh yes, Italy was a very diverse enverinment in Pre-Roman Times, Rome's expansion here formulated the politics with which they conquered and ruled the known world.
Ah this, the BI-mod and a 1st Cent BC- 1st Cent AD mod is just what I have been waiting for.
Thanks
'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.
"Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
Ask gi'r klask! ask-vikingekampgruppe.dk
Balloon count: 13
What's the word on this mod??? Is it out yet, or another mod dead in the water???
It is out, and they have started on PI2 for Medieval 2.
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