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  1. #1
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Factions Previews

    Couldn't Carthage and the connection to the rest of North-Africa be represented by a unique building complex, representing the money and troops available for Sicily? Of course, this complex should only work for the Carthaginians.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  2. #2

    Default Re: Factions Previews

    personally, i'm not in favour of it. However, Lylibeum will be the phoenician capital ingame and there will be several ways to implement via script the connection with carthage - request of troops, sending of troops, money, navy and so on.

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  3. #3

    Default Re: Factions Previews

    At what year does Paeninsula Italica start and end?

    MARMOREAM•RELINQUO•QUAM•LATERICIAM•ACCEPI

  4. #4

    Default Re: Factions Previews

    Starts in (333)334 bc and ends (by now, in the actual beta) in 222 BC

    Team Member
    Invasio Barbarorum modder

  5. #5

    Default Re: Factions Previews

    The start date should be something between 338 BB and 333 BC (it depends upon the final setting we'll decide to use) and the end date in 222 BC. The mod runs rougly from the dissolution of the Latin League and the conquest of Mediolanium with the final defeat of the great Gallic coalition already crushed at Telamon
    Last edited by Luciano B; 06-06-2007 at 13:16.

    project creator & director

  6. #6
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: Factions Previews

    Will Epirus be a playable faction?

  7. #7

    Default Re: Factions Previews

    Quote Originally Posted by Fenring
    Will Epirus be a playable faction?
    No, at present.
    Epirus will be regarded as a "rebel" army and such an event like Pyrrus' invasion will be managed using a "spawning army" script.

    Probably in the future we'll introduce some alternative campaigns using different settings for the playable factions, and in one of these campaigns Epirus may be a playable one.

    project creator & director

  8. #8
    Member Member CrownOfSwords's Avatar
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    Default Re: Factions Previews

    Great units! Looking forward to release

  9. #9

    Default Re: Factions Previews

    Simply wonderful! I can't wait for the release!!!
    Slainte!!

  10. #10
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Factions Previews

    A bit late, but I have to say those units are beautiful, and the descriptions fascinating. This mod promises to shed light on Italy beyond what we all know about Rome, and that I must praise.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  11. #11

    Default Re: Factions Previews

    THE GREEKS


    GREEK MERCENARIES

    Hoplitai - mercenary hoplites


    Ekdromoi Hoplitai - mercenary fast hoplites


    Peltastai Akontistai - mercenary light infantry


    Tarantinoi - mercenary light cavalry equipped in the Tarantine style.


    Sphendonetai Rhodioi - Rhodian slingers


    Toxotai Kretaioi - Cretan archers



    PSILOI - Levy skirmishers

    Psiloi Akontistai


    Psiloi Sphendonetai


    Psiloi Toxotai



    ITALIOTAE - THE ITALIOTE LEAGUE

    Hetairoi Italiotai - general's horse guard



    TARENTUM - TARAS

    TARANTINE CITIZEN UNITS

    Taxeis Hoplitai Tarantinoi - Tarantine militia spearmen


    Taxeis Phalangitai Tarantinoi - Tarantine reformed militia pikemen


    Hippeis Tarantinoi - Taranitne light cavalry


    Hipparchoi Tarantinoi - Tarantine heavy cavalry


    SPARTAN AUXILIARY UNITS

    Ekdromoi Hoplitai Lakedaimonioi - Spartan fast hoplites


    Hoplitai Lakedaimonioi - Spartan hoplites


    Hoplitai Spartiatai - Spartan full-citizen hoplites



    CROTON - KROTON

    Hoplitai Krotoniates - Krotonian hoplites



    THURII - THOURIOI

    Hoplitai Thourioi - Thurian hoplites



    METAPONTUM - METAPONTION

    Hoplitai Metapontinoi - Metapontine hoplites



    LOCRI EPIZEPHYRII - LOKROI EPIZEPHYRIOI

    Hoplitai Lokroi - Locrian hoplites



    RHEGIUM - RHEGION

    Hoplitai Rheginoi - Rhegine hoplites



    VELIA - ELEA

    Hoplitai Eleates - Elean hoplites



    HERACLEA - HERAKLEIA

    Hoplitai Herakleioi - Heraclean hoplites




    SYRACUSAE - SYRAKUOSAI

    Hetairoi Syrakosioi - general's horse guard


    Taxeis Hoplitais Sirakosioi - Syracusan militia infantry


    Epilektoi Hoplitai Sirakosioi - Syracusan elite hoplites


    Hippotoxotai Sirakosioi - Syracusan horse archers


    Hippeis Syrakosioi - Syracusan heavy cavalry



    FOREIGN MERCENARIES IN SYRACUSAN SERVICE

    Kampanoi - Campanian mercenaries


    Tyrrhenoi - Etruscan or other central Italian mercenaries


    Ligues - Ligurian mercenaries


    Keltoi - Celtic mercenaries




    SICILIAN REGIONAL UNITS


    SICULI

    Lancearii Siculi - Sicel spearmen


    Equites Siculi - Sicel cavalry



    SICANI

    Ferentarii Sicani - Sicanian light infantry



    ELYMI

    Hoplites Elymi - Elymian hoplites


    Equites Elymi - Elymian cavalry
    Last edited by Luciano B; 06-06-2007 at 13:25.

    project creator & director

  12. #12

    Default Re: Factions Previews

    Will you be using a 4 turn per year timescale?

    Also are any factions going to go through reforms (Polybian for Romans etc.)?

    MARMOREAM•RELINQUO•QUAM•LATERICIAM•ACCEPI

  13. #13

    Default Re: Factions Previews

    Quote Originally Posted by CaesarAugustus
    Will you be using a 4 turn per year timescale?

    Also are any factions going to go through reforms (Polybian for Romans etc.)?
    Yes, we are going to use the 4 turn per year script.

    During the whole timeframe covered by our mod the Romans used the so called "Camillian legion", the first one to adopt the manipular formation. It seems that the "Polybian legion" entered in use during the 2nd Punic War, so a bit later than the end date of our timeframe.

    Some "late" units, for example some types of the Hellenistic era, will be recruitable by the Hellenic factions only after they had reached a certain degree of development via the constructions of some structures.
    Last edited by Luciano B; 03-21-2007 at 10:50.

    project creator & director

  14. #14

    Default Re: Factions Previews

    this mod looks and sounds amazing. keep up the good work.

  15. #15
    Member Member Hister's Avatar
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    Default Re: Factions Previews

    Auxilia - no release date just yet But beare in mind we are working hard to finish it in reasonable time...

  16. #16
    Member Member Auxilia's Avatar
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    Default Re: Factions Previews

    Quote Originally Posted by Hister
    Auxilia - no release date just yet But beare in mind we are working hard to finish it in reasonable time...
    Thanks. I'll pass the time gazing longingly at your unit artwork!


    One other question - is the celtic faction going to have chariots? Somewhere around here I've got an old wargames army list for the period which allows them.
    Overheard at wargaming convention -

    'I never had any time for Pyrrhus - if there's one thing I can't stand it's a bad winner!'

  17. #17

    Default Re: Factions Previews

    My god... I thought EB was my final TW mod to play...
    This looks great and promises so much, can't wait till it 's released.
    The period is an interesting one, for sure!

    BTW, is there a mod which covers 507BC to 476 AD?


    Respect guys!

  18. #18
    Member Member sgsandor's Avatar
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    Default Re: Factions Previews

    I want to play this so bad. I think they will def be a feather in any RTW players hat!

  19. #19
    Best Laugh on the Seven Seas Member Good Ship Chuckle's Avatar
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    Default Re: Factions Previews

    You mod interests me. You can consider Good Ship to be another of your upcoming fans.
    When your mama jokes aren't funny anymore, who ya gonna call?
    Eshmunazar lol

    Laughin' out loud since 251 BC.

  20. #20
    Member Member Hister's Avatar
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    Default Re: Factions Previews

    Well thank you guys, it's been a while since we posted here! Our main activity can be seen on RTC forums where you can see our progress made on M2TW engine.

    RTW version of the mod was idle for some time but now Luciano started to continue work on it. Probably we will have M2TW and RTW versions both come out for you fans to try. Pretty awesome right!?

    And to answer Bacchus, Rorarii is making a mod that covers early era Rome period but haven't spotted any mod that would have such a long time span - it's hard to present such a long time without inconsistencies, agme engine only allows that much...

    Link to Rorarii's mod: http://www.twcenter.net/forums/showthread.php?t=136142

  21. #21

    Default Re: Factions Previews

    Thanks Hister!

    Glad to hear the mod is still going to come out, sometime!
    Last edited by Bacchus; 04-26-2008 at 11:08.

  22. #22
    Member Member delablake's Avatar
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    Default Re: Factions Previews

    wow

    i am really looking forward to this new mod!
    Yet Brutus says he was ambitious, and Brutus is an honorable man

  23. #23

    Default Re: Factions Previews

    Gosh!!!

    Just stumbled upon this mod, and it looks really good!
    Very nice work on those units, I must say.

    Darn! Now I'm waiting for EB2 and PI. Seems all I do theese days is wait for mods.
    Well, I haven't got anything better to do anyway.


  24. #24
    Member Member Macilrille's Avatar
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    Default Re: Factions Previews

    Oh yes, Italy was a very diverse enverinment in Pre-Roman Times, Rome's expansion here formulated the politics with which they conquered and ruled the known world.


    Ah this, the BI-mod and a 1st Cent BC- 1st Cent AD mod is just what I have been waiting for.

    Thanks
    'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.

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  25. #25

    Default Re: Factions Previews

    really exceptional stuff!

  26. #26

    Default Re: Factions Previews

    What's the word on this mod??? Is it out yet, or another mod dead in the water???

  27. #27
    Guest Member Populus Romanus's Avatar
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    Default Re: Factions Previews

    It is out, and they have started on PI2 for Medieval 2.

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