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Thread: Farming Income
JeffBag 12:32 03-16-2007
Isn't the farming income too little, especially when one compares it to the ludicrous mountains of gold that pours from trade? When I was playing as Makedonia, all I needed was to grab that 5000+++ trading mnai per turn Athens, while in my Aedui campaign, after taking almost all of Gaul, I was still making less money in trade and farming combined than Athens alone. I thought that nations such as the Celts, Ptolemaios and Bactria got rich mainly off farming?

By the way, is mining income supposed to be about 500 a year or something, even though it is stated on the mine that it should be about 2000 a year?

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heroic21 13:05 03-16-2007
Trade is definitely the king's way to earn significant amounts of money in EB since the mining income has been reduced so drastically.

I can confirm your comment on mining income. In my current campaign as Karthadastim I had 4 mines, each of which should have produced 2000 mnai. So I exspected to have exactly 8000 mnai from mining each turn.
My mining income as displayed in the financial stats, however, totaled at little more than 2000 mnai.
Compared to the expenses of construction (4x ~14.000 mnai) and the long build time, the profit doesn't seem fit.
So I also think, that this might be a bug.

I don't have much experience with farming, since I mostly rely on trade.

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Batahr 13:14 03-16-2007
As I understand it, the actual mining income produced by a mine depends on the amount of precious metals in the province. So some provinces (with large veins) will produce more mining income than others, even if you build the same mining buildings.

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Lovejoy 13:19 03-16-2007
As I understand it, you get your full mining income but it just dont show on the end-turn rapport. I could, and most possible am, be wrong though.

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Omanes Alexandrapolites 13:25 03-16-2007
Hi JeffBag,
Originally Posted by JeffBag:
By the way, is mining income supposed to be about 500 a year or something, even though it is stated on the mine that it should be about 2000 a year?
Sadly, I think that that number is just some random figure that the game uses to work out what the income should actually be. I think that the income that you get really is something completely different, yet I, like Lovejoy, cannot be totally sure, so I would wait for the EB team to pop by before you can be sure. Sorry about my inability to give you a correct answer, hope it helps you, cheers!

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Schatten 13:36 03-16-2007
Originally Posted by Batahr:
As I understand it, the actual mining income produced by a mine depends on the amount of precious metals in the province. So some provinces (with large veins) will produce more mining income than others, even if you build the same mining buildings.
Yes it´s so, at best you see it betwen Segestica and Dalminion...Dalminion with his 2 big gold and 1 small silver mine has more as 3x the mining income as Segestica with its 2 small silver mines, all with the same mining building.

For Gaul´s the best mining income ist Aventicos with its 3 big mines.

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heroic21 15:06 03-16-2007
Ok, it would make sense, if the income from mining really depended on a province's gold or silver resources.

But then again, the description of the mines would need to be corrected. And from my last game with Baktria, when the mines still produced 5000-10.000 mnai I know that the mines used to produce the promised amount each turn making them an elegant way out of debt for many of the small factions (e.g. Pontos) if you conquered at least one province capable of building a mine.
With 0.81a this is no longer the case and even the reduced amount of 2000 mnai/turn for a small mine is no longer paid.

Building 4 basic mines gained me some 2000mnai/turn in both, the financial stats and my actual treasury. The mines were placed in Mastia, Gader, (Karthadastim starting territory in southern Spain) Karali (Corse, if I'm not mistaken) and one other province I don't remember.

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Teleklos Archelaou 16:37 03-16-2007
Nobody on the team has responded here yet, but there is, in the works, an incredibly complex seasonal farming income system that has been developed and now should be tested now that 0.81a is out. I don't know the status of it really, but it would be interesting to see it in action.

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Domitius Ulpianus 16:49 03-16-2007
Originally Posted by Teleklos Archelaou:
Nobody on the team has responded here yet, but there is, in the works, an incredibly complex seasonal farming income system that has been developed and now should be tested now that 0.81a is out. I don't know the status of it really, but it would be interesting to see it in action.

/emote drools profusely

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Watchman 17:46 03-16-2007
That sounds like something to look forward to all right.

Then again, most stuff related to EB does.

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Fondor_Yards 18:16 03-16-2007
Heh I raised this very same topic not too long ago....

But mine income will only match what it says *2000 or whatever* if gold/silver's vaule is ten in the descr_sm_resources file. In EB their vaule is only 4 or 5, so you only get about half from the mines as it says. *I boosted mine to ten for both, and I get the correct income from mines now.*

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Watchman 18:29 03-16-2007
In practice you see the real income from the city info panel. 'Course, that's not much of a help before you've built the dang thing in the first place, but so what ? If you have the money and the opportunity, you build mines period. It's all for the better in the long run anyway.

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