Hi,
Is it possible (through scripting?) to limit population growth to 1 turn a year? Or even twice a year, as per Vanilla, without losing the 4 turns a year?
The manner in which seasons have been modified suggests that its possible but......
The work you guys have done to limit population growth in regions to date has been great, but even with a slaughtered population a region can grow very very quickly (due to the 'compounding' percentage effect).
Cheers,
Quilts
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