Attack factor is only 1/3 of how effective an attack is, lethality and attack rate are the other portions and missiles weapons have to have a lethality of 1, the game doesn't recognize the other values, so they have to have low attack factor.
Attack factor is only 1/3 of how effective an attack is, lethality and attack rate are the other portions and missiles weapons have to have a lethality of 1, the game doesn't recognize the other values, so they have to have low attack factor.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
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