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  1. #1

    Default Re: Ending sieges

    Another problem... This very castle (Vilnus) is regularly being attacked. If I resolve battles automatically, I lose. However, when I fight in the battle mode, very often the game suddenly crashes. It is getting annoying. I play England and already conquered half Europe, but the crash only happens in Vilnus (although I often automatically resolve siege battles). I use version 1.1 of the game.

    Anything like this ever happened to anyone? Is 1.1 the latest version of the game?

  2. #2
    Cynic Senior Member sapi's Avatar
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    Default Re: Ending sieges

    I haven't heard of that particular bug - sorry.

    1.1 is the latest patch but 1.2 is coming out shortly
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  3. #3

    Default Re: Ending sieges

    Thanks, sapi.

  4. #4

    Default Re: Ending sieges

    I thought if you started a game with timer OFF you could not turn it back on. Can you turn it on and off after the game starts? On topic I would sally out one unit to try to pull them in close to the walls and run around to the side gate. If you pull them away you can destroy their seige equipment. Please advise about the timer, did it work for you? SadCat

  5. #5

    Default Re: Ending sieges

    SadCat, yes you can turn timer on/off. When in campaign map press Esc, select "game options" and tick/untick "No battle time limit".

  6. #6

    Default Re: Ending sieges

    Thanks SadCat

  7. #7
    Member Member Skyline Pete's Avatar
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    Default Re: Ending sieges

    Another problem... This very castle (Vilnus) is regularly being attacked. If I resolve battles automatically, I lose. However, when I fight in the battle mode, very often the game suddenly crashes. It is getting annoying. I play England and already conquered half Europe, but the crash only happens in Vilnus (although I often automatically resolve siege battles). I use version 1.1 of the game.

    Anything like this ever happened to anyone? Is 1.1 the latest version of the game?
    From my understanding if any of the elephant crews lose a member in a prior battle/siege the game will crash if they try to enter another battle on the field.

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