With the most important stat being influence here. You can get an astonishing heir out of a mediocre monarch who has 9 influence; the other way round the same may happen and you get a worthless bugger from a king with awesome stats but 2 or 3 influence.Originally Posted by Martok
There seems to be a limit, though. Even kings with deplorable stats between 0-2 (including influence) won't get heirs which have even lower stats , i.e. closer to 0 on average - exceptions permitted of course.
I second Caravel in that 9 command remains 9 with an active general. Bestow command-boosting titles upon him or let him gain nice virtues - he never won't have more than 9 stars. The only case where a wraparound takes place are heirs to an already skilled, high-influence monarch. .... Never tried what kind of heirs such a 'wrapped around' king does produce, though, given that his own unit has a valour bonus of 5 for 10 command stars.
Btw speaking of command: Does anybody know how exactly the system works when the progress to the next command level is interrupted? E.g. if I need 128 victories to gain an 8th star and after 20 or so I lose a battle (and a star, accordingly), do I have to do the whole 64 victories to attain the 7th star again? Or are the 20 already won counted in?
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