I don't recall adding any units, and as mentioned before simple alterations to the EDU and EDB should be compatible.
Stat changes followed certain specific patterns in my head and what amounts to common sense for me (ie. YMMV), but I won't vouch a thing for what they might do for balance. On the other hand, the Klerouchion Agema were still a crap deal for more money than regular Pezhetairoi IIRC which was one thing I altered so...![]()
As for shieldwall, well, it mainly seems to add a fair bit of frontal resiliency but what I've observed, and makes the unit very good at maintaining its overall integrity even under tremendous pressure. Individual soldiers have a weird tendency to wander away from it though - indeed, there was one occasion when I saw a shieldwalled hoplite unit charge an unit of early Hastati and then fan out with this tight clump of soldiers in the middle and a thin half-circle of their comrades fiercely battling the Romans several meters away... looked kinda weird. I almost suspect it somehow hampers the troops' offensive ability though, as shieldwalled troops sometimes seem to both die and cause damage rather less readily than otherwise. But, no, I haven't particularly tested it for balance or tried to make other alterations to "compensate" for it so to speak. That'd also rather go against the philosophy I assigned it with; it is, after all, supposed to be a beneficial ability or one that helps an unit fill a certain tactical niche, and a way to try to gain that elusive bit of extra edge over the opposition warriors are always looking for. In a sense it is a means to deliberately try to upset balance (that's what soldiers train such techniques and drills for after all), although of course for some poor militia whose main military merit is forming a tight clump bristling with spears and holding their ground as long as they can it is also a very welcome trick to help foil the unwelcome attentions assorted nasty proper warrior types seek to subject them to... from the front anyway.
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