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  1. #1

    Default Re: AW: Re: AW: Re: Faction List for EB2?

    Seriously though, what I squeezed in above has absolutely no correlation to what is going to be in EB2. Just some harmless fun. I'll try not do to it any meroe.

  2. #2

    Default Re: AW: Re: AW: Re: Faction List for EB2?

    Ooh, the suspense is killing me!

    http://en.wikipedia.org/wiki/Meroe
    Last edited by I Am Herenow; 05-09-2007 at 22:27.

  3. #3

    Default Re: Faction List for EB2?

    That is very sly of you TA. I saw Achean.

    Keep up the good work you guys, cannot wait until EB2.
    RM3

  4. #4

    Default Re: AW: Re: AW: Re: Faction List for EB2?

    Quote Originally Posted by Teleklos Archelaou
    Seriously though, what I squeezed in above has absolutely no correlation to what is going to be in EB2. Just some harmless fun. I'll try not do to it any meroe.
    Teleklos. BASTA. Aren't you ashamed? I qin understand what you say, but people might not. Besides, this is Europa Barbarorum, not India one. At this rate of mentioning factions, we just might have aria t in our hands.


    You like EB? Buy CA games.

  5. #5
    Chuffed to be a Member Juvenal's Avatar
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    Default Re: Faction List for EB2?

    I think there may be a case for giving the Eleutheroi a proper faction slot.

    In RTW the AI seems to prioritize Slave faction territories as targets. This leads for instance to the Romani neglecting the Epirotes and going off conquering to the Baltic coast.

    If this is still the case in M2TW, then giving the Eleutheroi a faction slot should knock this behavior on the head. It might also make the Eleutheroi more active and interesting.

    Another solution might be to add the middle european Boii as a faction.

  6. #6
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Faction List for EB2?

    Quote Originally Posted by Juvenal
    I think there may be a case for giving the Eleutheroi a proper faction slot.

    In RTW the AI seems to prioritize Slave faction territories as targets. This leads for instance to the Romani neglecting the Epirotes and going off conquering to the Baltic coast.

    If this is still the case in M2TW, then giving the Eleutheroi a faction slot should knock this behavior on the head. It might also make the Eleutheroi more active and interesting.
    That wouldn't work as the slave faction slot is remarkably different from any other faction slot. It is outside of the diplomacy section for example. The reason that factions go for the Eleutheroi is because of the diplomacy section in descr_strat, you can change it if you want.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  7. #7

    Default Re: Faction List for EB2?

    so if it will be the same , why doing it all over again? the engine is different, the map or what? why go thru this to have the same? EB is just about perfect.
    Well because M2TW engine is much superior to RTW. It will let us do things that RTW didnt allow us to do.
    If everything goes well EB2 has a chance to be many times better then EB1.
    EB1 almost completely exsoustet RTW potential. We pushed RTW as far as it was possible ( and I can bet more then CA thought it was possible ) , but its just not enough.
    We think that M2TW will let us represent EB timeframe much more real then RTW. And this is what EB is about.
    Last edited by LorDBulA; 05-11-2007 at 13:20.

  8. #8

    Default Re: Faction List for EB2?

    Quote Originally Posted by LorDBulA
    Well because M2TW engine is much superior to RTW. It will let us do things that RTW didnt allow us to do.
    If everything goes well EB2 has a chance to be many times better then EB1.
    EB1 almost completely exsoustet RTW potential. We pushed RTW as far as it was possible ( and I can bet more then CA thought it was possible ) , but its just not enough.
    We think that M2TW will let us represent EB timeframe much more real then RTW. And this is what EB is about.
    Yeah, except apparently the max region limit is 1 less than for RTW, meaning a city will have to be scrapped (unless Kingdoms rectifies this, I suppose).
    Last edited by I Am Herenow; 05-11-2007 at 17:53.

  9. #9
    EBII Mapper and Animator Member -Praetor-'s Avatar
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    Default Re: Faction List for EB2?

    Quote Originally Posted by LorDBulA
    Well because M2TW engine is much superior to RTW. It will let us do things that RTW didnt allow us to do.
    If everything goes well EB2 has a chance to be many times better then EB1.
    EB1 almost completely exsoustet RTW potential. We pushed RTW as far as it was possible ( and I can bet more then CA thought it was possible ) , but its just not enough.
    We think that M2TW will let us represent EB timeframe much more real then RTW. And this is what EB is about.
    ... even though it will take a helluva lot of modding, considering that you not only have to mod the units, but now the structures... and that`s some heck of a lot of work... something that you needn`t do with this version of EB.

    Unless you just would mod the skins out of them, somehow repainting the M2TW structures to roman-era buildings...

    Could be done...

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