Results 1 to 30 of 639

Thread: Faction List for EB2?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Faction List for EB2?

    so if it will be the same , why doing it all over again? the engine is different, the map or what? why go thru this to have the same? EB is just about perfect.
    Well because M2TW engine is much superior to RTW. It will let us do things that RTW didnt allow us to do.
    If everything goes well EB2 has a chance to be many times better then EB1.
    EB1 almost completely exsoustet RTW potential. We pushed RTW as far as it was possible ( and I can bet more then CA thought it was possible ) , but its just not enough.
    We think that M2TW will let us represent EB timeframe much more real then RTW. And this is what EB is about.
    Last edited by LorDBulA; 05-11-2007 at 13:20.

  2. #2

    Default Re: Faction List for EB2?

    Quote Originally Posted by LorDBulA
    Well because M2TW engine is much superior to RTW. It will let us do things that RTW didnt allow us to do.
    If everything goes well EB2 has a chance to be many times better then EB1.
    EB1 almost completely exsoustet RTW potential. We pushed RTW as far as it was possible ( and I can bet more then CA thought it was possible ) , but its just not enough.
    We think that M2TW will let us represent EB timeframe much more real then RTW. And this is what EB is about.
    Yeah, except apparently the max region limit is 1 less than for RTW, meaning a city will have to be scrapped (unless Kingdoms rectifies this, I suppose).
    Last edited by I Am Herenow; 05-11-2007 at 17:53.

  3. #3
    EBII Mapper and Animator Member -Praetor-'s Avatar
    Join Date
    Apr 2006
    Location
    Marburg, Germany
    Posts
    3,760

    Default Re: Faction List for EB2?

    Quote Originally Posted by LorDBulA
    Well because M2TW engine is much superior to RTW. It will let us do things that RTW didnt allow us to do.
    If everything goes well EB2 has a chance to be many times better then EB1.
    EB1 almost completely exsoustet RTW potential. We pushed RTW as far as it was possible ( and I can bet more then CA thought it was possible ) , but its just not enough.
    We think that M2TW will let us represent EB timeframe much more real then RTW. And this is what EB is about.
    ... even though it will take a helluva lot of modding, considering that you not only have to mod the units, but now the structures... and that`s some heck of a lot of work... something that you needn`t do with this version of EB.

    Unless you just would mod the skins out of them, somehow repainting the M2TW structures to roman-era buildings...

    Could be done...

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO