Results 1 to 13 of 13

Thread: Alliance Problems, pathfinding

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Alliance Problems, pathfinding

    1. First problem is that the pathfinding for EB is somehow "worse" than the RTW or BI pathfinding during battles. In city seiges, my units literally have to walk in a zig zag around the streets before finding their destination (like those Tron-ish bikes moving in zig zag formation)


    2. (a) Another problem is that the ally system is weird. I once successfully allied with a faction that was at war with my ally. As soon as aI allied them, they immediately declared a ceasefire with their enemy (my other ally). Thus, I caused the AI faction to have a ceasefire with another AI faction.
    (b) Also, another time, I was ally with 2 factions that were at war with each other:

    * 1(a) and 2(a) I was using RTW-EB
    2(b) I was using BI-EB

    Last edited by Intranetusa; 03-19-2007 at 04:09.
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO