Dread and Chivalry both have battlefield and governing consequences. For Dread, it causes your enemy to have lower morale and thus break more easily the more dread you have. Chivalry causes your own troops to have higher morale, thus holding longer. Dread is more sought after in field generals then, because it's far more useful to break the enemy quickly. Chivalry is better in defense, especially for settlement walls, since it keeps your men fighting longer.Originally Posted by Morgomir
In governing, on the other hand, Chivalry is more sought after. They both cause public order, but Chivalry additionally causes added population growth, something like 0.5% per point of chivalry - that in turn makes the settlement grow faster and longer, which ends up netting you more income.
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