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  1. #1

    Default Re: hidden_resource

    Ok i'm kinda upset here I made a back up so if anything gos wrong i can fix it thats not the problem..But i delite the Hidden resource after every unit So i cannot figure OUt why it still crashes!! i was very careful not to delite anything (But) the hidden resource all of it there are like 4 differnt lines behind every units saying hidden resource and some numbers etc..So please tell me why its doing this!!!???? I wan't tomake some of the iberian units all over i get tired of the same old boring celtic units..so this is why..so please help!

  2. #2
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: hidden_resource

    Just make then entry that looks like this:
    Code:
                    recruit "celtic infantry gaeroas" 0 requires factions { gauls, scythia, britons, } and hidden_resource NW and hidden_resource D and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
    look like this:
    Code:
                    recruit "celtic infantry gaeroas" 0 requires factions { gauls, scythia, britons, }


  3. #3

    Default Re: hidden_resource

    I did..I delited everything after that excpet the {factions name} and nouthing after it and it still crashed..that was before i posted the second time.

    I.E.

    recruit "celtic infantry gaeroas" 0 requires factions { spain, }

    This is what it looked like but i did that for every single unit under spain..in every barricks and it crashes the seocnd time i was very careful not to delite anything ealse. and yet it dose not work

  4. #4
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: hidden_resource

    Did you delete all the other entries for that unit in that building? I don't think that would cause a crash, but who knows...


  5. #5

    Default Re: hidden_resource

    Quote Originally Posted by MarcusAureliusAntoninus
    Did you delete all the other entries for that unit in that building? I don't think that would cause a crash, but who knows...
    recruit "celtic infantry gaeroas" 0 requires factions { spain, }


    Not sure what you maen? If you mean if i delited all the hidden resource for spain then yes. But i left the other factions alone..so i donno? should i have spent all 2 days deliteing hidden from every unit in the file lmfao you guys surely over complicated the text files now its hard to edit them with out screwing up..i'm confizzled

  6. #6
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: hidden_resource

    Quote Originally Posted by sass
    recruit "celtic infantry gaeroas" 0 requires factions { spain, }


    Not sure what you maen? If you mean if i delited all the hidden resource for spain then yes. But i left the other factions alone..so i donno? should i have spent all 2 days deliteing hidden from every unit in the file lmfao you guys surely over complicated the text files now its hard to edit them with out screwing up..i'm confizzled
    No, I mean there are about 50 entries for each unit in each building. On separate lines.

    recruit "celtic infantry gaeroas" 0 requires factions { spain, } and hidden_resource A etc
    recruit "celtic infantry gaeroas" 0 requires factions { spain, } and hidden_resource B etc
    recruit "celtic infantry gaeroas" 0 requires factions { spain, } and hidden_resource C etc
    recruit "celtic infantry gaeroas" 0 requires factions { spain, } and hidden_resource D etc


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