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Thread: Dismounted Gothic Knights - Any Use?

  1. #1
    Member Member Gith's Avatar
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    Default Dismounted Gothic Knights - Any Use?

    I've loved HRE since my first MTW campaign, but so far I've been a bit frustrated - first by a lack of good city or castle recruitable pikemen (while portugal and spain get aventuros and tercios?!) and now with DGK

    What exactly is their use? Maybe I've not just figured it out yet, but it seems to me that feudal knights seem to out perform them, especially considering the cost difference. Is the extra charge and 1 higher attack really worth the 7 less armor and lack of shield?

    I haven't done any really heavy testing other than a few quick battles, but vs DEK they lost, vs noble swordsmen they lost significantly (only 2 surviving with about 20 swordsmen left), and they've barely beat feudal knights on a few other occasions, with about 10 remaining.

    This was playing Lands to Conquer v. 2.1

    Is there a niche they fill really solidly? Am I putting them up against too strong of infantry when they should be used to decimate weaker infantry (militia, etc)?
    While the wicked stand confounded
    call me, with thy saints surrounded.

  2. #2

    Default Re: Dismounted Gothic Knights - Any Use?

    arent they cheap and armor piercing? and early units?
    And when the brazen cry of achilles
    Was heard among the trojans, all their hearts
    Were troubled, and the full-maned horses whirled
    The chariots backward, knowing griefs at hand...

  3. #3
    Member Member Philbert's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    Ehr, no, no and no.
    Hebban olla uogala nestas bigunnan hinase hic enda thu

  4. #4

    Default Re: Dismounted Gothic Knights - Any Use?

    your wrong, they pierce armor, are cheaper than feudals yet they are high era units. i'm unsure of upkeep
    And when the brazen cry of achilles
    Was heard among the trojans, all their hearts
    Were troubled, and the full-maned horses whirled
    The chariots backward, knowing griefs at hand...

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    Member Member Tiberius maximus's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    i use them and all other two-handed weopons behind spearmen for that extra muscle

  6. #6
    Holy Roman Emperor Member Frederick_I_Barbarossa's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    Dismounted = VERY slow and pretty much worthless in the open, though they have some limited effectiveness on top of walls I've found.
    Mounted = Nuclear weapons of the pre-gunpowder period
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  7. #7
    Member Member Revenant's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    Quote Originally Posted by sabutai
    your wrong, they pierce armor, are cheaper than feudals yet they are high era units. i'm unsure of upkeep

    Check their stats... They do not have AP weapons and their other stats are horrible vs. Feudals.

  8. #8
    Senior Member Senior Member Carl's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    Lusted has altered them for LTC, however he did fail to give AP to one of the 2-handed sword units. Probs a Mistake but...
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

  9. #9
    Member Member Gith's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    So instead of being skilled knights in the finest armour of their day, they're really just not a lot better than the knights you can train/equip 100 or so years earlier? Don't get me wrong - I will always love the HRE, and they have some great units (reiters, mounted gothic knights) but I can't help but feel a little cheated
    While the wicked stand confounded
    call me, with thy saints surrounded.

  10. #10

    Default Re: Dismounted Gothic Knights - Any Use?

    Lack of shield is actually a huge advantage in MTW2 seeing as shields are bugged and actually SUBTRACT from unit defence. Therefore, a unit with 10 armor & 7 shield actually has 3 defense, not 17.

    Once (if) they patch the game, though, you're right... they won't be a great unit.

  11. #11
    has a Senior Member HoreTore's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    Get the shield fix in the meantime ;)

    Anyway, I'm feeling there will be massive rebalancing in the patch, to make the late units without shields better...
    Still maintain that crying on the pitch should warrant a 3 match ban

  12. #12
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    He's playing LTc 2.1 which includes the shield fix.

    I gave DGK the ap attribute and +2 attack to help try and balance them. They are best used i find as shock troops designed to make a whole in the weak part of the enemy line. Your DIK are best used against Noble Swordsmen/DCK.

  13. #13

    Default Re: Dismounted Gothic Knights - Any Use?

    are the dismounted gothic knights the guys with the great swords that you arent able to get in the campaign or am i mistaken?

  14. #14
    Member Member Revenant's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    Quote Originally Posted by Lusted
    He's playing LTc 2.1 which includes the shield fix.

    I gave DGK the ap attribute and +2 attack to help try and balance them. They are best used i find as shock troops designed to make a whole in the weak part of the enemy line. Your DIK are best used against Noble Swordsmen/DCK.
    Sorry, my mistake... I should check entire post before reply.

  15. #15

    Default Re: Dismounted Gothic Knights - Any Use?

    The DGK just doesnt pack enough of a puch for a late era shock infantry, they do fine on charges, but their melee abillity is terrible compare to other troops such as DEK,VG or JHI for some odd reason. I just use DFK when playing the HRE since their great sword units just seem sub-par compare to other infantry, and the DIK is even worse( probably due to the shield bug).

  16. #16
    Member Member Gith's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    I haven't had any problems with other units, and the shield fix is great (just installed 2.1 the other day). Imperial Knights are now ferocious... They've been killing 4 and 5 times their losses in battles. I love em

    Here's to hoping they patch them in the future
    While the wicked stand confounded
    call me, with thy saints surrounded.

  17. #17
    Confiscator of Swords Member dopp's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    Most of the popular rebalance mods make DGK into berserker suicide attack infantry with rather mediocore defense and somewhat high attack. They are really only good for spearheading attacks. Archaic sword and shield infantry are better for forming your main battle line, leading to strange cases like DFK guarding musketeers in late period armies.

    Note: To be fair they WILL destroy any sword and board unit they face, but will die to archery, cavalry and pikes. Glass cannons.
    Last edited by dopp; 03-20-2007 at 10:17.

  18. #18

    Default Re: Dismounted Gothic Knights - Any Use?

    Quote Originally Posted by Revenant
    Check their stats... They do not have AP weapons and their other stats are horrible vs. Feudals.
    my bad i was talking about regular imperials. poor reading comprehension
    And when the brazen cry of achilles
    Was heard among the trojans, all their hearts
    Were troubled, and the full-maned horses whirled
    The chariots backward, knowing griefs at hand...

  19. #19

    Default Re: Dismounted Gothic Knights - Any Use?

    I have yet to see the point of using any of these late, heavy types of infantry that use 2 handed weapons. The regular sword and shield infantry seems to get the jobs done much faster.

  20. #20
    Dyslexic agnostic insomniac Senior Member Goofball's Avatar
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    Default Re: Dismounted Gothic Knights - Any Use?

    Quote Originally Posted by Lusted
    He's playing LTc 2.1 which includes the shield fix.

    I gave DGK the ap attribute and +2 attack to help try and balance them. They are best used i find as shock troops designed to make a whole in the weak part of the enemy line. Your DIK are best used against Noble Swordsmen/DCK.
    Actually, I have found much better uses for my dik.

    "What, have Canadians run out of guns to steal from other Canadians and now need to piss all over our glee?"

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