I'm not sure if the rebels work in that way.Originally Posted by wlesmana
I've played as the rebels some times to be sure there were no problems, and they are able to recruit all the units labelled with "owner slave" in export_descr_units, even in case they are not marked as { slave, } in the recruitment line of export_descr_buildings.
In fact, the old barracks are kept in game only for rebels, but they build the barracks of the corresponding culture of the region. I mean, the gallic rebels build gallic barracks, and the numidian rebels build african barracks, although the buildings cannot be built by the slave faction.
I had several CTD issues due to rebels, but they were originated by mismatch between the default faction in descr_regions and the culture of the rebels assigned to that region in descr_rebel_factions, and/or the sub_faction assigned to that region in descr_strat.
Cheers.![]()
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