I'm a relatively new TW player, but a long time strategy gamer (back to the Civilization board game, the original Civ computer game and so on). These boards have been a god send so far for helping me get situated in the TW series.
A few quick questions though, if I could pick your brains.
1- Succession: What determines who will be the next faction heir? My limited recollection of European history classes lead me to believe it should always be the eldest son, but I've had a few oddities in my first game.
2- Loyalty: What determines loyalty, and what makes it go up and down? I recently had two ten star generals go rebel during the middle of a hairy three front war, which was inconvenient to say the least.
3- Ballista Towers: I've never built any as I'm loathe to use up 3 turns in the build order. Are they effective enough to justify it in a front line city?
4- Not missing anyone: Is there a logical way to make sure all your units have orders? I hate having a priest/merchant/diplomat stuck in the middle of Austria because I keep forgetting to move them. The unit list doesn't seem to indicate if they have move orders or not.
5- Most Advanced Faction: Is there any bonus to having this? Does it convey any sort of bonus beyond you being ahead of the other factions? How is it determined? Is it a function of the buildings you have, the units you can build or something else?
6- Spies in your town: How do you get rid of them? While I love having my boys open the gates for me, it's not quite as much fun on the other end. Is a function of how many counter agents you have, or a function of their skill level, or a combination of both. What determines if a spy gets kicked out, garotted, or both?
7- Agent Limits: There seems to be a limit on the number of Merchants and Priests you can have, which I'm assuming is a function of the number of buildings you have that can build them. There doesn't seem to be a limit for Diplomats, Spies or Assassins. Is this the case as well, or have I just not hit the limit yet?
That's it for the questions for now. =) I'm about 85 turns into my first campaign on M/M with the English. I guess I'm moving slow as I've only got 14 regions, plus I'm soon to have Jerusalem. Not really understanding some of the mechanics of the game has made it slow going, plus the above mentioned issues.
I look forward to learning more about the game, and moving above M/M for my next campaign.
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