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Thread: Ideas for an Oblivion mod.

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  1. #1
    Robot Unicorn Member Kekvit Irae's Avatar
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    May 2003
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    Default Re: Ideas for an Oblivion mod.

    I'd be satisfied with just Romano-British armor for Imperials and Celtic clothing and armor for Nords.

  2. #2

    Default Re: Ideas for an Oblivion mod.

    Thanks for the suggestions. It seems that a post-roman setting is the best option. I think that making new clothing, armour and weapons would probably be the best place to start, however I really like the idea of creating a completely new ladnscape that is historically and geographically accurate, especially since I know how to do that. I'll spend the next few weeks planning it all out and will most likely start work on it at the end of April. Progress will be initially slow though as I have exams, and then i'm going to Peru for a month! The middle of August, therefore, will be the start of some real action. Anyway, keep the suggestions coming. Offers of help are most welcome. I shall post a thread on Oblivion Source tomorrow and eventually set up a forum if this thing actually happens.
    "If she were a president, she'd be called Baberaham Lincoln" - Garth (Wayne's World 1)

    Check out my mods and maps for Thief Deadly Shadows and TES IV Oblivion at http://dashboard.filefront.com/MasterThief.

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