I hadnt tried it but from looking at his emoticons I thought maybe it gave the player those Panzerphants the Timurids get.![]()
I hadnt tried it but from looking at his emoticons I thought maybe it gave the player those Panzerphants the Timurids get.![]()
elephant rocketeers dudes.
well i love ottoman infantry as i am an infantry lover and love the fact that before i charge into the fray i can weaken sections of the opposing line with missiles.
but for catholic factions i use alot of mailed knights i find all sorts of uses for them like flanking, taking out approaching artillery, keeping missile cav. away, and pursuing.
Dismounted Gothic and Imperial Knights. Stats looked a little bit suspect at first, but they've been ferocious in battle. Last seige my DGK killed 100+ men and lost 10.
Any of the mounted knights. I've got Feudal Knights spread well throughout my empire now and they turn the tide of battle every time. Last battle my valour 3 FKs wiped out a full unit of Urban Militia in one charge.
This is playing Lands to Conquer 2.1
While the wicked stand confounded
call me, with thy saints surrounded.
What about the dismounted crusader knights or what are they called? They have excellent stats and are dead cheap (I believe 170!) You can hire them around Jerusalem, Acre and Antioch, and maybe some other places.
Pa bati kachó no falta palu.
They are called Unhorsed Knights.Originally Posted by Bobo
A ha ha! Rainbows and unicorns! Rainbows and unicorns!
In my experience horse archers with the fast-moving stat. Since I have to make a choice I'd say Cossack Cavalry. The have the fast moving trait and good stanima.
They can beat just about anything if used right. They're also the only Russian unit I'd class as medium cavalry.
The absoulute best use is for fighting thosse knucled headed armour loving catholics to the west. Lol. But they hold up decent to the horde and more eastren armies to.
"Hope is the last to die." Russian Proverb.
Siege weapons!
I have a habit of stealing settlements from the enemy and then letting them break their armies on assault. A ballista or catapult set facing the road down to the gate causes a healthy amount of havoc, and can occasionally engage siege towers too. As for bridge defences - it probably amounts to cheating, but there's something amusing about having a single catapult unit rack up 500 odd kills. Armoured sergeants and catapults are the basis of my defense of Outremer from those nasty Turks/Egyptians/Mongols.
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