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  1. #1
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: Casse Generals As Infantry

    Quote Originally Posted by ziegenpeter View Post
    But I guess I could make some changes to also make the new BGs "free" (except for those 200)...?
    Yes: the third number in the stat_cost line represents upkeep. Set that zero. This will mean that the normal Calawre (or whatever unit you select as BG) will also become free of upkeep. Also, according to Aradan the A.I. will not recruit units that are set as general's bodyguards. Keep that in mind when you start a campaign with another faction.
    Last edited by Ludens; 02-07-2010 at 11:36. Reason: redundancy
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    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Casse Generals As Infantry

    I'm currently playing a Casse campaign with Calawre as bodyguard, then Rycalawre after reform. I left the upkeep in and have been rolling in money as usual. It's your call of course, but it hasn't affected my campaign at all, I had 2 million before invading Gaul.

  3. #3
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Casse Generals As Infantry

    OK thank you guys so far
    Quote Originally Posted by Ludens View Post
    Also, according to Aradan the A.I. will not recruit units that are set as general's bodyguards. Keep that in mind when you start a campaign with another faction.
    Well... since casse is net really influencing any of my other campaigns (even sweboz...) I think that wont do much harm ;) But thank you!

    But what about heavy cav as Casse BG, just like the Gauls? Remi Mairepos eg


    EDIT: Is it impossible to tweak the data in a way that your new BGs have no upkeep but the "regular" units still cost you?
    Last edited by ziegenpeter; 02-07-2010 at 17:53.

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  4. #4
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Casse Generals As Infantry

    Quote Originally Posted by ziegenpeter View Post
    But what about heavy cav as Casse BG, just like the Gauls? Remi Mairepos eg

    EDIT: Is it impossible to tweak the data in a way that your new BGs have no upkeep but the "regular" units still cost you?
    Wait a minute, I've misinterpreted Watchman's post. He didn't set another unit as bodyguard: he replaced the Casse bodyguard entry. Which means that the normal Calawre entry is still unchanged (same upkeep, A.I. can recruit them).

    OK, if this is the case then you should ignore my previous posts. This mod should work perfectly. If you wish to have another unit as bodyguard, simply copy the unit entry of that unit minus the first line (type) and paste it over the Casse BG unit as Watchman did here. The only change you need to make is the third number in the cost-line (upkeep). You can use any Casse-recruitable unit for this.

    And don't forget to make a back-up...
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    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Casse Generals As Infantry

    What a relief! Economically, I'm not doing very well and so I couldnt afford to pay expensive upkeep for all my FMs. And getting along with the chariots is very hard.
    Of course there are some ways to keep the chariot BGs alive, but the good thing about General units is that you dont have to look after them all the time. Imho.

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  6. #6

    Default Re: Casse Generals As Infantry

    BELAY THAT!

    Check the date on Watchman's solution - it's pre EB 1.2.

    I was wanting to do the same thing, and found the attachment in this post by Rovert works just dandy:

    https://forums.totalwar.org/vb/showt...=1#post2254687

    If you want infantry rather than cavalry bodyguards, then Watchman gives the 1.2 way to do it here:

    https://forums.totalwar.org/vb/showt...=1#post2278313

  7. #7

    Default Re: Casse Generals As Infantry

    Quick question, hopefully. I changed my generals unit just fine (to druids) and I want them to use an axe instead of a sword. I replaced the stat_pri line with this: 9, 8, no, 0, 0, melee, simple, slashing, axe, 0 ,0.220

    But they still have swords. Any ideas?

  8. #8
    Member Member TheStranger's Avatar
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    Default Re: Casse Generals As Infantry

    Sorry for resurrecting this thread, but I have a question:

    Quote Originally Posted by johnhughthom View Post
    I'm currently playing a Casse campaign with Calawre as bodyguard, then Rycalawre after reform. I left the upkeep in and have been rolling in money as usual. It's your call of course, but it hasn't affected my campaign at all, I had 2 million before invading Gaul.
    I know how to change the general's bodyguard but how do I change it so the the unit does upgrade after the reform, like johnhughthom wrote?

    Thx

  9. #9
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: Casse Generals As Infantry

    You can change a unit into the bodyguard-upgrade by giving them the "general_unit_upgrade" attribute. Check out Aradan's EDU guide for details.
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    Member Member TheStranger's Avatar
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    Default Re: Casse Generals As Infantry

    Thank you, but when I set the attribute of the Rycalawre to general_unit_upgrade, then I have the problem that the game doesn't start because the unit type "type celtic chariot cidainh bodyguards" is identical with the general_unit. As I have seen in the file on other upgradeable units the unit type is different, but how do I change it?

    And there may be a problem with the numbers of each unit, like the ;18 for the general's unit. Do I have to change this number? Because if I want to have the Rycalwre as recruitable unit and as an updated general's unit then they must have a different number I guess. But I don't think I can just give any number to my "new" unit? I don't think it's that simple. Unfortunately the numbers are not mentioned in the guide.
    Last edited by TheStranger; 09-18-2011 at 16:00.

  11. #11
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: Casse Generals As Infantry

    I am afraid it's been too long since I lasted modded, so I don't know what causes this. I don't understand how changing the Rycalawre entry could cause trouble with the Cidainh bodyguards. Adding a separate Rycalawre entry might work, but keep in mind that two units in the same faction cannot share a model, unless one of them has the "mercenary" attribute.

    I am not 100% sure, but isn't that number just a search-tag? IIRC the semi-colon tells the engine to ignore that line.
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  12. #12
    Member Member TheStranger's Avatar
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    Default Re: Casse Generals As Infantry

    Hmm my modding skills are too low to mod that appropriate. And there are other factors (like the double entry) of which I'm not capable of. Maybe someone can enlighten me. For now I'm playing with the Calawre as bodyguards and it's ok, because there are other factions where the bodyguards don't upgrade either.

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