PC Mode
Org Mobile Site
Forum > Rome: Total War > Europa Barbarorum >
Thread: Alliance Problems, pathfinding
Intranetusa 04:07 03-19-2007
1. First problem is that the pathfinding for EB is somehow "worse" than the RTW or BI pathfinding during battles. In city seiges, my units literally have to walk in a zig zag around the streets before finding their destination (like those Tron-ish bikes moving in zig zag formation)


2. (a) Another problem is that the ally system is weird. I once successfully allied with a faction that was at war with my ally. As soon as aI allied them, they immediately declared a ceasefire with their enemy (my other ally). Thus, I caused the AI faction to have a ceasefire with another AI faction.
(b) Also, another time, I was ally with 2 factions that were at war with each other:

* 1(a) and 2(a) I was using RTW-EB
2(b) I was using BI-EB



Reply
Foot 04:13 03-19-2007
1. I really don't know how we could even touch this. I don't think we've drastically changed settlement planning. I would suggest that this is a subjective interpretation of events, and I dont think that we've done anything to effect this aspect of the game.

2a I've had this in EB before, but I don't think I've ever encountered it in vanilla (but that isn't saying anything). I used a casse diplomat to negotiate peace between the aedui and the arverni. However we can have no effect on the diplomacy engine, so this is a vanilla bug.

2b I've never encountered this before, but again, EB cannot touch the diplomacy engine and so this is certainly a vanilla bug.

Foot

Reply
Intranetusa 04:52 03-19-2007
k, thxs.

btw, is there a tutorial on scripting here? I think I saw someone else post something about a tutorial & creating your own events.

cuz I want to make a Punic War script that gives Carthage a crap load of money at the start of any war with the Romans...

Reply
Atilius 05:34 03-19-2007
Scripting guides can be found in the Scriptorium. Here are links to the Beginner and Intermediate scripting guides.

Reply
Zim 06:15 03-19-2007
I've had factions ceasefire over alliances to me in vanilla. Allied factions at war, too, although as far as I know that only happens if they go to war after I allied them(Other times, I'm asked to choose between them. ).

I can confirm odd pathfinding issues, at least in barbarian towns. My units seem to be confused about whether they can go between buldings in areas without streets. Not sure if that happened in vanilla RTW.

Reply
Centurio Nixalsverdrus 01:26 03-21-2007
I as Makedonia recently wanted to make an alliance with the Ptollies. But "Alliance" was not available in the Diplomacy menu. The only explanation I have is that MY allies, the Romans, were at war with Epeiros, who were allied with the Ptollies. Can that be the reason?

Another time I wanted to make an alliance with Baktria, but the "Alliance" button wasn't even present too. They were allied with Saba. Saba was allied with the Ptollies, and theese with Epeiros, and theese were at war with Rome, my ally. So is that the reason for that I couldn't team up with Baktria?

And now this: Armenia made an alliance with the Seleukids! Althoug they are also allied with Saba, that is at war with the Seleukids! How can that be?

Reply
Up
Single Sign On provided by vBSSO