Ok, back on topic. I do have a question about the patch fix list. The list includes the following AI fixes:

• AI does not deploy outside of enemy gates.
• Siege AI is not passive.
• AI now effectively assaults 2nd tier of a Fortress.
• Attacking Siege AI concentrates on taking the settlement rather than chasing down units outside the settlement.
• Enemy AI reacts to being bombarded with Trebuchets while inside a settlement.
• Siege AI now more difficult to defeat if player places missile units outside the walls.
• AI controls it units more effectively in a Citadel
• Remaining AI army now advances to use siege equipment
• AI now responds to missiles when sieging settlements
• AI responds more quickly to gates that have been opened by Spies (while sieging).
• Enemy AI effectively attacks when player's units in a settlement square
• Enemy AI now utilises spare rams
I cannot tell from this whether the bolded fixes refer to attacking or defending AI. "Siege AI" seems to read like the AI that controls attacking a player-held settlement. But if that's the case, why do they call it simply "AI" and "Enemy AI" in the italicized fixes? Essentially what I want to know is... does the passive AI fix apply to attacking, defending, or both?