• AI does not deploy outside of enemy gates.
• Siege AI is not passive.
• AI now effectively assaults 2nd tier of a Fortress.
• Attacking Siege AI concentrates on taking the settlement rather than chasing down units outside the settlement.
• Enemy AI reacts to being bombarded with Trebuchets while inside a settlement.
• Siege AI now more difficult to defeat if player places missile units outside the walls.
• AI controls it units more effectively in a Citadel
• Remaining AI army now advances to use siege equipment
• AI now responds to missiles when sieging settlements
• AI responds more quickly to gates that have been opened by Spies (while sieging).
• Enemy AI effectively attacks when player's units in a settlement square
• Enemy AI now utilises spare rams
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