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  1. #1
    Harbinger of... saliva Member alpaca's Avatar
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    Default Stripped-Down Mod Folder

    Update II 04/29/07

    Version 1.1 also contains stripped names and banners

    Version 1.1: Download

    Update 04/29/07

    This is now the stripped-down mod folder, or if you want the stripped-down map 2.0

    The stripped down mod folder is a small side project that I made to have a clean base for total conversion mods.
    I annihilated a lot of stuff from the vanilla game so you can easily start adding your own factions, etc.
    What I stripped was:
    - Cultures
    - Factions
    - Units
    - Map (including script, events)
    - Buildings (including guilds)
    - Rebel Factions
    - Faction standing
    - Ancillaries
    - Traits
    - Advice
    - Missions

    Spoiler Alert, click show to read: 
    Well, I made a stripped-down map for testing purposes (to eliminate as much bad stuff as possible) and thought it might be useful for some of you.

    It disables all factions except for England, and has only one province (North_America) plus a lot of water. You can also use it to create new maps from scratch, so have fun ;)

    Here's a screeny of the regions map so you know what to expect (notice the wee island on the lower left):


    You can find it here:
    http://www.twcenter.net/forums/downl...o=file&id=1256
    Last edited by alpaca; 04-29-2007 at 21:52.

  2. #2

    Default Re: Stripped-Down map

    thank you, sir

  3. #3
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Stripped-Down map

    Brocken link?

  4. #4

    Default Re: Stripped-Down map

    Cool.
    It's not a map.

  5. #5
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Stripped-Down map

    Quote Originally Posted by Myrddraal
    Brocken link?
    Works for me, but maybe you have to log in on the TWC?

  6. #6

    Default Re: Stripped-Down map

    Quote Originally Posted by Myrddraal
    Brocken link?
    I think so- ok maybe not

  7. #7

    Default Re: Stripped-Down map

    Having some issues...

    Put all this in a mod folder, worked fine... edited files to reflect my map, simply be adding land mass and editing the size of the files (510x337)... all I did was add the land, of the same color as the original piece of land (212-198-206)... changed nothing else (save making all of the .tga's match up) in size and land masses)...

    Now when I attempt to start campaign, it does nothing but go back to the single player menu... then I can't even go into the campaign screen unless I back out to the main menu and try again... get the same error. What could cause this?

  8. #8
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Stripped-Down map

    Quote Originally Posted by adembroski
    Having some issues...

    Put all this in a mod folder, worked fine... edited files to reflect my map, simply be adding land mass and editing the size of the files (510x337)... all I did was add the land, of the same color as the original piece of land (212-198-206)... changed nothing else (save making all of the .tga's match up) in size and land masses)...

    Now when I attempt to start campaign, it does nothing but go back to the single player menu... then I can't even go into the campaign screen unless I back out to the main menu and try again... get the same error. What could cause this?
    Heh you're lucky, at least you get an error that has a proper error message.
    Enable error logging and see what it throws up.

  9. #9

    Default Re: Stripped-Down map

    Hi,
    Thanks very much for the map Alpaca. I've built something onto it (and cropped it down a bit) but can't seem to get it working, crashes when I click start campaign (without creating a log file). I'm sure I've edited all the necassary text files without mistake.

    I was wondering if you could take a look and see what's wrong?

    Link in my next post.

  10. #10

  11. #11
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Stripped-Down map

    Sorry mate, I usually make it a principle to not fix other people's stuff for them directly.
    I can try to help you if you give me a detailed description of what you did, but the first thing you should do is to undo everything and apply the changes one at a time. This will most likely deliver you with the solution.

  12. #12

    Default Re: Stripped-Down map

    Quote Originally Posted by alpaca
    Sorry mate, I usually make it a principle to not fix other people's stuff for them directly.
    I can try to help you if you give me a detailed description of what you did, but the first thing you should do is to undo everything and apply the changes one at a time. This will most likely deliver you with the solution.
    By no means did I expect you to fix it for me, I just thought it would be easier and quicker if I showed you what I had done rather than explaining it. Sorry if I gave the wrong impression

    Basically I've added most of the North American continent, the terrain map comes to 1001x851. I'm positive all the other map sizes are correct.

    Firstly I was getting a CTD once the loading bar had gone all the way across, and I pinned this down to there being one giant province. Once I removed a lot of the terrain (leaving Central America) it loaded fine. So I added 19 more random provinces named one, two, three etc. I've added these to descr_sound_music_types, descr_regions, imperial_campaign_regions_and_settlement_names, descr_regions_and_settlement_name_lookup and descr strat. With this last one I just copy and pasted all the stuff from your City, like buildings and stuff, to the new provinces.

  13. #13
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Stripped-Down map

    You sure you don't get an error? Each settlement needs the settlement keyword before the actual tag in descr_strat

    Code:
    settlement
    {
    ...
    }
    settlement
    {
    ...
    }
    What you have is:
    Code:
    settlement
    {
    ...
    }
    
    {
    ...
    }

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