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  1. #1
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Stripped-Down map

    Ok after remembering about the no_brigands and no_pirates hidden resources and putting them on the map, the reason for the crashes on the stripped down map are brigands or pirate spawns.
    It ran perfectly fine for 150 turns (after which I cancelled) with the hidden resources, whereas without it it'd usually crash within 30 turns.
    The question is now why exactly this happens.
    On the map I have only English_Rebels, and they are described properly in descr_rebel_factions. Both faction creator and faction in descr_regions are england
    The only thing that could screw it up is pirates or brigands spawning on invalid tiles, however I have no idea what could make a tile invalid. You know the stripped map only has a tiny island with uniform height, and the crashes occured on a much smaller testmap than the 510*510 one, too.
    I'm not sure if I'll put any more time into this right now as there's more productive stuff to do than wondering about why brigands crash my game.

    Edit: By the way, I'll release an update for the stripped map that'll not only have a stripped map but everything stripped (factions, units, cultures, etc.) as a base for TC-style mods
    Last edited by alpaca; 04-29-2007 at 18:06.

  2. #2

    Default Re: Stripped-Down map

    @alpaca - Interesting to know that an issue may be the spawning of brigands/pirates.

    I'll try that out on a simple map as Makanyane and I have been struggling as to why we are getting no crashes with a map with one faction and a fairly consistent crash on go 12 or 15 when we have 2 factions. We used England and Scotland. Crash existed when both were in but if either was taken out the crash disappeared again! The map we are using isn't that big 189*189 on regions.

    The release of the base map will at least allow us to baseline against it to try and resolve the other problems we are having.

    Back to your Italian Mod then eh?

  3. #3
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Stripped-Down map

    Quote Originally Posted by wilddog
    @alpaca - Interesting to know that an issue may be the spawning of brigands/pirates.

    I'll try that out on a simple map as Makanyane and I have been struggling as to why we are getting no crashes with a map with one faction and a fairly consistent crash on go 12 or 15 when we have 2 factions. We used England and Scotland. Crash existed when both were in but if either was taken out the crash disappeared again! The map we are using isn't that big 189*189 on regions.

    The release of the base map will at least allow us to baseline against it to try and resolve the other problems we are having.

    Back to your Italian Mod then eh?
    Yeah actually that new thing will serve as a base where we can add our stuff.

    Edit: And I obviously still have to write that coast filter...
    Last edited by alpaca; 04-29-2007 at 18:52.

  4. #4

    Default Re: Stripped-Down Mod Folder

    @Alpaca - I think I understand why we were hitting a problem with 2 (or more factions). Its the pope again. Doesn't seem to be an issue with the AI running as the disable papal elections is switched to off. However, for the normal single player it was still on and causing the crash as none of the actual factions was a papal faction.

    In your new set of files you may want to include an amended SM factions with that attribute removed from the Papal_states and also remove it from the Strat file ( I did it to both to stop the error haven't tried if only one of them would stop it).

  5. #5
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Stripped-Down Mod Folder

    Quote Originally Posted by wilddog
    @Alpaca - I think I understand why we were hitting a problem with 2 (or more factions). Its the pope again. Doesn't seem to be an issue with the AI running as the disable papal elections is switched to off. However, for the normal single player it was still on and causing the crash as none of the actual factions was a papal faction.

    In your new set of files you may want to include an amended SM factions with that attribute removed from the Papal_states and also remove it from the Strat file ( I did it to both to stop the error haven't tried if only one of them would stop it).
    His hatness is gone for good, only England and the Rebels are left
    Thanks for the tip though.

    And by the way, you don't need to remove it in descr_strat. That only sets the AI label you can find in descr_campaign_ai_db.xml
    Last edited by alpaca; 04-29-2007 at 20:58.

  6. #6

    Default Re: Stripped-Down Mod Folder

    Alpaca
    Thanks - yes I cross checked afterwards that you didn't need the AI label. I just couldn't remember for sure at the time.

  7. #7

    Default Re: Stripped-Down Mod Folder

    Hi Alpaca, is this 100% stripped down? It seems as if the minimap doesn't start all the way to the left edge of the map and the left is cut off in fact.

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